feat(i18n): integrate i18next for internationalization support and add initial translation setup

This commit is contained in:
kever
2026-02-17 00:11:42 +08:00
parent dc73f6f6af
commit 9395f9d3af
8 changed files with 1081 additions and 445 deletions

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@@ -0,0 +1,15 @@
package model
// HeroTemplate represents template hero data from herodata.json.
type HeroTemplate struct {
Code string `json:"code"`
Name string `json:"name"`
BaseAtk float64 `json:"baseAtk"`
BaseDef float64 `json:"baseDef"`
BaseHp float64 `json:"baseHp"`
BaseSpd float64 `json:"baseSpd"`
BaseCr float64 `json:"baseCr"`
BaseCd float64 `json:"baseCd"`
BaseEff float64 `json:"baseEff"`
BaseRes float64 `json:"baseRes"`
}

106
internal/model/optimizer.go Normal file
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@@ -0,0 +1,106 @@
package model
// OptimizeStat represents a stat type/value pair.
type OptimizeStat struct {
Type string `json:"type"`
Value float64 `json:"value"`
}
// OptimizeItem represents the minimal item shape needed by the optimizer.
type OptimizeItem struct {
ID interface{} `json:"id"`
Gear string `json:"gear"`
Set string `json:"set"`
F string `json:"f"`
Main *OptimizeStat `json:"main,omitempty"`
Substats []OptimizeStat `json:"substats,omitempty"`
}
// OptimizeHero represents the minimal hero shape needed by the optimizer.
type OptimizeHero struct {
ID interface{} `json:"id"`
Code string `json:"code"`
Name string `json:"name"`
Atk float64 `json:"atk"`
Def float64 `json:"def"`
Hp float64 `json:"hp"`
Spd float64 `json:"spd"`
Cr float64 `json:"cr"`
Cd float64 `json:"cd"`
Eff float64 `json:"eff"`
Res float64 `json:"res"`
BaseAtk float64 `json:"baseAtk"`
BaseDef float64 `json:"baseDef"`
BaseHp float64 `json:"baseHp"`
BaseSpd float64 `json:"baseSpd"`
BaseCr float64 `json:"baseCr"`
BaseCd float64 `json:"baseCd"`
BaseEff float64 `json:"baseEff"`
BaseRes float64 `json:"baseRes"`
}
// StatRange defines a min/max filter.
type StatRange struct {
Min *float64 `json:"min,omitempty"`
Max *float64 `json:"max,omitempty"`
}
// SetFilters defines set filter groups.
type SetFilters struct {
Set1 []string `json:"set1"`
Set2 []string `json:"set2"`
Set3 []string `json:"set3"`
}
// BonusStats are hero-specific bonus modifiers.
type BonusStats struct {
Atk float64 `json:"atk"`
Def float64 `json:"def"`
Hp float64 `json:"hp"`
AtkPct float64 `json:"atkPct"`
DefPct float64 `json:"defPct"`
HpPct float64 `json:"hpPct"`
Spd float64 `json:"spd"`
Cr float64 `json:"cr"`
Cd float64 `json:"cd"`
Eff float64 `json:"eff"`
Res float64 `json:"res"`
FinalAtkMultiplier float64 `json:"finalAtkMultiplier"`
FinalDefMultiplier float64 `json:"finalDefMultiplier"`
FinalHpMultiplier float64 `json:"finalHpMultiplier"`
}
// OptimizeRequest represents optimizer input.
type OptimizeRequest struct {
HeroID string `json:"heroId"`
SetFilters SetFilters `json:"setFilters"`
StatFilters map[string]StatRange `json:"statFilters"`
MainStatFilters map[string]string `json:"mainStatFilters"`
WeightValues map[string]float64 `json:"weightValues"`
BonusStats BonusStats `json:"bonusStats"`
MaxItemsPerSlot int `json:"maxItemsPerSlot"`
MaxCombos int `json:"maxCombos"`
MaxResults int `json:"maxResults"`
}
// OptimizeResult is a single build result.
type OptimizeResult struct {
Key string `json:"key"`
Sets string `json:"sets"`
Atk float64 `json:"atk"`
Def float64 `json:"def"`
Hp float64 `json:"hp"`
Spd float64 `json:"spd"`
Cr float64 `json:"cr"`
Cd float64 `json:"cd"`
Acc float64 `json:"acc"`
Res float64 `json:"res"`
Score float64 `json:"score"`
Items []OptimizeItem `json:"items"`
}
// OptimizeResponse is the optimizer output.
type OptimizeResponse struct {
TotalCombos int `json:"totalCombos"`
Results []OptimizeResult `json:"results"`
}

View File

@@ -10,6 +10,7 @@ import (
"equipment-analyzer/internal/capture"
"equipment-analyzer/internal/config"
"equipment-analyzer/internal/model"
"equipment-analyzer/internal/optimizer"
"equipment-analyzer/internal/utils"
"github.com/wailsapp/wails/v2/pkg/runtime"
)
@@ -83,6 +84,71 @@ func (a *App) Shutdown(ctx context.Context) {
}
}
// OptimizeBuilds runs the optimizer on latest parsed data.
func (a *App) OptimizeBuilds(req model.OptimizeRequest) (*model.OptimizeResponse, error) {
log.Printf("[service] OptimizeBuilds entry heroId=%s", req.HeroID)
parsedResult, err := a.GetLatestParsedDataFromDatabase()
if err != nil {
log.Printf("[service] OptimizeBuilds get data failed: %v", err)
return nil, err
}
if parsedResult == nil || (len(parsedResult.Items) == 0 && len(parsedResult.Heroes) == 0) {
log.Printf("[service] OptimizeBuilds no data items=%d heroes=%d", len(parsedResult.Items), len(parsedResult.Heroes))
return &model.OptimizeResponse{TotalCombos: 0, Results: []model.OptimizeResult{}}, nil
}
items, err := optimizer.ParseItems(parsedResult.Items)
if err != nil {
log.Printf("[service] OptimizeBuilds parse items failed: %v", err)
return nil, fmt.Errorf("parse items failed: %w", err)
}
logMissingSetStats(parsedResult.Items)
heroes, err := optimizer.ParseHeroes(parsedResult.Heroes)
if err != nil {
log.Printf("[service] OptimizeBuilds parse heroes failed: %v", err)
return nil, fmt.Errorf("parse heroes failed: %w", err)
}
templates, err := a.parserService.GetHeroTemplates()
if err != nil {
log.Printf("[service] OptimizeBuilds hero templates missing: %v", err)
return nil, fmt.Errorf("未读取到英雄信息数据")
}
templateHeroes := make([]model.OptimizeHero, 0, len(templates))
for _, t := range templates {
templateHeroes = append(templateHeroes, model.OptimizeHero{
Code: t.Code,
Name: t.Name,
BaseAtk: t.BaseAtk,
BaseDef: t.BaseDef,
BaseHp: t.BaseHp,
BaseSpd: t.BaseSpd,
BaseCr: t.BaseCr,
BaseCd: t.BaseCd,
BaseEff: t.BaseEff,
BaseRes: t.BaseRes,
Atk: t.BaseAtk,
Def: t.BaseDef,
Hp: t.BaseHp,
Spd: t.BaseSpd,
Cr: t.BaseCr,
Cd: t.BaseCd,
Eff: t.BaseEff,
Res: t.BaseRes,
})
}
// Use template heroes for optimizer to match the template-based selection.
heroes = templateHeroes
log.Printf("[service] OptimizeBuilds parsed items=%d heroes=%d", len(items), len(heroes))
resp, err := optimizer.Optimize(items, heroes, req)
if err != nil {
log.Printf("[service] OptimizeBuilds optimize failed: %v", err)
return nil, err
}
log.Printf("[service] OptimizeBuilds done results=%d totalCombos=%d", len(resp.Results), resp.TotalCombos)
return resp, nil
}
// GetNetworkInterfaces returns available network interfaces.
func (a *App) GetNetworkInterfaces() ([]model.NetworkInterface, error) {
interfaces, err := capture.GetNetworkInterfaces()
@@ -93,6 +159,11 @@ func (a *App) GetNetworkInterfaces() ([]model.NetworkInterface, error) {
return interfaces, nil
}
// GetHeroTemplates returns template heroes from local herodata.json.
func (a *App) GetHeroTemplates() ([]model.HeroTemplate, error) {
return a.parserService.GetHeroTemplates()
}
// StartCapture starts capture on the given interface.
func (a *App) StartCapture(interfaceName string) error {
if a.captureService.IsCapturing() {
@@ -329,6 +400,7 @@ func (a *App) GetLatestParsedDataFromDatabase() (*model.ParsedResult, error) {
return nil, fmt.Errorf("failed to unmarshal items: %w", err)
}
}
logMissingSetStats(items)
var heroes []interface{}
if heroesJSON != "" {
@@ -424,6 +496,95 @@ func (a *App) GetAllAppSettings() (map[string]string, error) {
return a.databaseService.GetAllAppSettings()
}
func logMissingSetStats(items []interface{}) {
if len(items) == 0 {
return
}
var total int
var emptyF int
var emptySet int
var healthF int
var healthSet int
var mapHp int
setCounts := map[string]int{}
uncategorized := 0
emptySetByF := map[string]int{}
emptySetByGear := map[string]int{}
ingameSetMap := map[string]string{
"set_acc": "HitSet",
"set_att": "AttackSet",
"set_coop": "UnitySet",
"set_counter": "CounterSet",
"set_cri_dmg": "DestructionSet",
"set_cri": "CriticalSet",
"set_def": "DefenseSet",
"set_immune": "ImmunitySet",
"set_max_hp": "HealthSet",
"set_penetrate": "PenetrationSet",
"set_rage": "RageSet",
"set_res": "ResistSet",
"set_revenge": "RevengeSet",
"set_scar": "InjurySet",
"set_speed": "SpeedSet",
"set_vampire": "LifestealSet",
"set_shield": "ProtectionSet",
"set_torrent": "TorrentSet",
"set_revenant": "ReversalSet",
"set_riposte": "RiposteSet",
"set_chase": "PursuitSet",
"set_opener": "WarfareSet",
}
for _, raw := range items {
item, ok := raw.(map[string]interface{})
if !ok {
continue
}
total++
if f, ok := item["f"]; !ok || f == nil || f == "" {
emptyF++
} else {
if f == "set_max_hp" {
healthF++
}
}
setValue, _ := item["set"].(string)
if setValue == "" {
emptySet++
fValue, _ := item["f"].(string)
if fValue != "" {
emptySetByF[fValue] = emptySetByF[fValue] + 1
}
if gear, ok := item["gear"].(string); ok && gear != "" {
emptySetByGear[gear] = emptySetByGear[gear] + 1
}
if fValue != "" {
if mapped, ok := ingameSetMap[fValue]; ok {
setCounts[mapped] = setCounts[mapped] + 1
} else {
uncategorized++
}
} else {
uncategorized++
}
} else {
setCounts[setValue] = setCounts[setValue] + 1
}
if set, ok := item["set"].(string); ok && set == "HealthSet" {
healthSet++
}
if f, ok := item["f"]; ok && f == "set_max_hp" {
mapHp++
}
}
log.Printf("[service] set stats: total=%d empty_f=%d empty_set=%d set_max_hp=%d HealthSet=%d mapped_hp=%d", total, emptyF, emptySet, healthF, healthSet, mapHp)
log.Printf("[service] set counts: %+v", setCounts)
log.Printf("[service] uncategorized items: %d", uncategorized)
if emptySet > 0 {
log.Printf("[service] empty set by f: %+v", emptySetByF)
log.Printf("[service] empty set by gear: %+v", emptySetByGear)
}
}
// StartCaptureWithFilter allows frontend to provide a custom BPF filter.
func (a *App) StartCaptureWithFilter(interfaceName string, filter string) error {
a.logger.Info("StartCaptureWithFilter requested", "interface", interfaceName, "filter", filter)

View File

@@ -10,8 +10,12 @@ import (
"fmt"
"io/ioutil"
"math"
"os"
"path/filepath"
"sort"
"net/http"
"strings"
"sync"
"time"
)
@@ -19,6 +23,9 @@ type ParserService struct {
config *config.Config
logger *utils.Logger
hexParser *parser.HexParser
heroBase map[string]heroBaseStats
heroOnce sync.Once
heroErr error
}
func NewParserService(cfg *config.Config, logger *utils.Logger) *ParserService {
@@ -26,6 +33,7 @@ func NewParserService(cfg *config.Config, logger *utils.Logger) *ParserService {
config: cfg,
logger: logger,
hexParser: parser.NewHexParser(),
heroBase: make(map[string]heroBaseStats),
}
}
@@ -207,6 +215,8 @@ func (ps *ParserService) convertSingleItem(item map[string]interface{}) map[stri
// convertUnits 转换英雄数据
func (ps *ParserService) convertUnits(rawUnits []interface{}) []map[string]interface{} {
var convertedUnits []map[string]interface{}
ps.ensureHeroBaseData()
for _, rawUnit := range rawUnits {
if unitMap, ok := rawUnit.(map[string]interface{}); ok {
@@ -225,6 +235,12 @@ func (ps *ParserService) convertUnits(rawUnits []interface{}) []map[string]inter
convertedUnit["awaken"] = z
}
if code, ok := unitMap["code"].(string); ok && code != "" {
if base, ok := ps.heroBase[code]; ok {
ps.applyHeroBase(convertedUnit, base)
}
}
convertedUnits = append(convertedUnits, convertedUnit)
}
}
@@ -520,3 +536,232 @@ func (ps *ParserService) convertItemsAllWithLog(rawItems []interface{}) []map[st
}
return convertedItems
}
type heroBaseStats struct {
Atk float64
Def float64
Hp float64
Spd float64
Cr float64
Cd float64
Eff float64
Res float64
}
type heroDataEntry struct {
Code string `json:"code"`
Name string `json:"name"`
CalculatedStatus struct {
Lv60SixStarFullyAwakened struct {
Atk float64 `json:"atk"`
Def float64 `json:"def"`
Hp float64 `json:"hp"`
Spd float64 `json:"spd"`
Chc float64 `json:"chc"`
Chd float64 `json:"chd"`
Eff float64 `json:"eff"`
Efr float64 `json:"efr"`
} `json:"lv60SixStarFullyAwakened"`
} `json:"calculatedStatus"`
}
func (ps *ParserService) ensureHeroBaseData() {
ps.heroOnce.Do(func() {
homeDir, err := os.UserHomeDir()
if err != nil {
ps.heroErr = err
ps.logger.Error("load hero data failed", "error", err)
return
}
path := filepath.Join(homeDir, ".equipment-analyzer", "herodata.json")
body, err := ioutil.ReadFile(path)
if err != nil {
ps.heroErr = err
ps.logger.Error("load hero data failed", "error", err)
return
}
var raw map[string]heroDataEntry
if err := json.Unmarshal(body, &raw); err != nil {
ps.heroErr = err
ps.logger.Error("load hero data failed", "error", err)
return
}
for _, entry := range raw {
if entry.Code == "" {
continue
}
stats := entry.CalculatedStatus.Lv60SixStarFullyAwakened
ps.heroBase[entry.Code] = heroBaseStats{
Atk: stats.Atk,
Def: stats.Def,
Hp: stats.Hp,
Spd: stats.Spd,
Cr: stats.Chc * 100,
Cd: stats.Chd * 100,
Eff: stats.Eff * 100,
Res: stats.Efr * 100,
}
}
ps.logger.Info("hero base data loaded", "count", len(ps.heroBase))
})
}
func (ps *ParserService) FillHeroBase(heroes []model.OptimizeHero) error {
ps.ensureHeroBaseData()
if len(ps.heroBase) == 0 {
return fmt.Errorf("hero base data not loaded")
}
for i := range heroes {
code := heroes[i].Code
if code == "" {
continue
}
base, ok := ps.heroBase[code]
if !ok {
continue
}
if heroes[i].BaseAtk == 0 {
heroes[i].BaseAtk = base.Atk
}
if heroes[i].BaseDef == 0 {
heroes[i].BaseDef = base.Def
}
if heroes[i].BaseHp == 0 {
heroes[i].BaseHp = base.Hp
}
if heroes[i].BaseSpd == 0 {
heroes[i].BaseSpd = base.Spd
}
if heroes[i].BaseCr == 0 {
heroes[i].BaseCr = base.Cr
}
if heroes[i].BaseCd == 0 {
heroes[i].BaseCd = base.Cd
}
if heroes[i].BaseEff == 0 {
heroes[i].BaseEff = base.Eff
}
if heroes[i].BaseRes == 0 {
heroes[i].BaseRes = base.Res
}
if heroes[i].Atk == 0 {
heroes[i].Atk = base.Atk
}
if heroes[i].Def == 0 {
heroes[i].Def = base.Def
}
if heroes[i].Hp == 0 {
heroes[i].Hp = base.Hp
}
if heroes[i].Spd == 0 {
heroes[i].Spd = base.Spd
}
if heroes[i].Cr == 0 {
heroes[i].Cr = base.Cr
}
if heroes[i].Cd == 0 {
heroes[i].Cd = base.Cd
}
if heroes[i].Eff == 0 {
heroes[i].Eff = base.Eff
}
if heroes[i].Res == 0 {
heroes[i].Res = base.Res
}
}
return nil
}
func (ps *ParserService) GetHeroTemplates() ([]model.HeroTemplate, error) {
homeDir, err := os.UserHomeDir()
if err != nil {
return nil, err
}
path := filepath.Join(homeDir, ".equipment-analyzer", "herodata.json")
body, err := ioutil.ReadFile(path)
if err != nil {
return nil, err
}
var raw map[string]heroDataEntry
if err := json.Unmarshal(body, &raw); err != nil {
return nil, err
}
list := make([]model.HeroTemplate, 0, len(raw))
for _, entry := range raw {
if entry.Code == "" {
continue
}
stats := entry.CalculatedStatus.Lv60SixStarFullyAwakened
list = append(list, model.HeroTemplate{
Code: entry.Code,
Name: entry.Name,
BaseAtk: stats.Atk,
BaseDef: stats.Def,
BaseHp: stats.Hp,
BaseSpd: stats.Spd,
BaseCr: stats.Chc * 100,
BaseCd: stats.Chd * 100,
BaseEff: stats.Eff * 100,
BaseRes: stats.Efr * 100,
})
}
sort.Slice(list, func(i, j int) bool {
return list[i].Name < list[j].Name
})
return list, nil
}
func (ps *ParserService) applyHeroBase(unit map[string]interface{}, base heroBaseStats) {
if _, ok := unit["baseAtk"]; !ok {
unit["baseAtk"] = base.Atk
}
if _, ok := unit["baseDef"]; !ok {
unit["baseDef"] = base.Def
}
if _, ok := unit["baseHp"]; !ok {
unit["baseHp"] = base.Hp
}
if _, ok := unit["baseSpd"]; !ok {
unit["baseSpd"] = base.Spd
}
if _, ok := unit["baseCr"]; !ok {
unit["baseCr"] = base.Cr
}
if _, ok := unit["baseCd"]; !ok {
unit["baseCd"] = base.Cd
}
if _, ok := unit["baseEff"]; !ok {
unit["baseEff"] = base.Eff
}
if _, ok := unit["baseRes"]; !ok {
unit["baseRes"] = base.Res
}
if _, ok := unit["atk"]; !ok {
unit["atk"] = base.Atk
}
if _, ok := unit["def"]; !ok {
unit["def"] = base.Def
}
if _, ok := unit["hp"]; !ok {
unit["hp"] = base.Hp
}
if _, ok := unit["spd"]; !ok {
unit["spd"] = base.Spd
}
if _, ok := unit["cr"]; !ok {
unit["cr"] = base.Cr
}
if _, ok := unit["cd"]; !ok {
unit["cd"] = base.Cd
}
if _, ok := unit["eff"]; !ok {
unit["eff"] = base.Eff
}
if _, ok := unit["res"]; !ok {
unit["res"] = base.Res
}
}