116 lines
3.8 KiB
Go
116 lines
3.8 KiB
Go
// ==========================================================================
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// Code generated and maintained by GoFrame CLI tool. DO NOT EDIT.
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// ==========================================================================
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package internal
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import (
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"context"
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"github.com/gogf/gf/v2/database/gdb"
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"github.com/gogf/gf/v2/frame/g"
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)
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// SystemMenuDao is the data access object for the table system_menu.
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type SystemMenuDao struct {
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table string // table is the underlying table name of the DAO.
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group string // group is the database configuration group name of the current DAO.
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columns SystemMenuColumns // columns contains all the column names of Table for convenient usage.
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handlers []gdb.ModelHandler // handlers for customized model modification.
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}
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// SystemMenuColumns defines and stores column names for the table system_menu.
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type SystemMenuColumns struct {
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Id string // 菜单ID
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Name string // 菜单名称
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Permission string // 权限标识
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Type string // 菜单类型
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Sort string // 显示顺序
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ParentId string // 父菜单ID
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Path string // 路由地址
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Icon string // 菜单图标
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Component string // 组件路径
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ComponentName string // 组件名
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Status string // 菜单状态
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Visible string // 是否可见
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KeepAlive string // 是否缓存
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AlwaysShow string // 是否总是显示
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Creator string // 创建者
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CreateTime string // 创建时间
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Updater string // 更新者
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UpdateTime string // 更新时间
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Deleted string // 是否删除
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}
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// systemMenuColumns holds the columns for the table system_menu.
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var systemMenuColumns = SystemMenuColumns{
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Id: "id",
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Name: "name",
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Permission: "permission",
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Type: "type",
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Sort: "sort",
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ParentId: "parent_id",
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Path: "path",
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Icon: "icon",
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Component: "component",
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ComponentName: "component_name",
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Status: "status",
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Visible: "visible",
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KeepAlive: "keep_alive",
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AlwaysShow: "always_show",
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Creator: "creator",
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CreateTime: "create_time",
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Updater: "updater",
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UpdateTime: "update_time",
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Deleted: "deleted",
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}
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// NewSystemMenuDao creates and returns a new DAO object for table data access.
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func NewSystemMenuDao(handlers ...gdb.ModelHandler) *SystemMenuDao {
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return &SystemMenuDao{
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group: "default",
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table: "system_menu",
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columns: systemMenuColumns,
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handlers: handlers,
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}
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}
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// DB retrieves and returns the underlying raw database management object of the current DAO.
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func (dao *SystemMenuDao) DB() gdb.DB {
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return g.DB(dao.group)
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}
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// Table returns the table name of the current DAO.
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func (dao *SystemMenuDao) Table() string {
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return dao.table
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}
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// Columns returns all column names of the current DAO.
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func (dao *SystemMenuDao) Columns() SystemMenuColumns {
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return dao.columns
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}
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// Group returns the database configuration group name of the current DAO.
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func (dao *SystemMenuDao) Group() string {
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return dao.group
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}
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// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
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func (dao *SystemMenuDao) Ctx(ctx context.Context) *gdb.Model {
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model := dao.DB().Model(dao.table)
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for _, handler := range dao.handlers {
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model = handler(model)
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}
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return model.Safe().Ctx(ctx)
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}
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// Transaction wraps the transaction logic using function f.
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// It rolls back the transaction and returns the error if function f returns a non-nil error.
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// It commits the transaction and returns nil if function f returns nil.
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//
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// Note: Do not commit or roll back the transaction in function f,
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// as it is automatically handled by this function.
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func (dao *SystemMenuDao) Transaction(ctx context.Context, f func(ctx context.Context, tx gdb.TX) error) (err error) {
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return dao.Ctx(ctx).Transaction(ctx, f)
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}
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