Files
epic-go/internal/dao/internal/system_menu.go
hu xiaotong 85e3a6540b init
2025-06-20 17:17:02 +08:00

116 lines
3.8 KiB
Go

// ==========================================================================
// Code generated and maintained by GoFrame CLI tool. DO NOT EDIT.
// ==========================================================================
package internal
import (
"context"
"github.com/gogf/gf/v2/database/gdb"
"github.com/gogf/gf/v2/frame/g"
)
// SystemMenuDao is the data access object for the table system_menu.
type SystemMenuDao struct {
table string // table is the underlying table name of the DAO.
group string // group is the database configuration group name of the current DAO.
columns SystemMenuColumns // columns contains all the column names of Table for convenient usage.
handlers []gdb.ModelHandler // handlers for customized model modification.
}
// SystemMenuColumns defines and stores column names for the table system_menu.
type SystemMenuColumns struct {
Id string // 菜单ID
Name string // 菜单名称
Permission string // 权限标识
Type string // 菜单类型
Sort string // 显示顺序
ParentId string // 父菜单ID
Path string // 路由地址
Icon string // 菜单图标
Component string // 组件路径
ComponentName string // 组件名
Status string // 菜单状态
Visible string // 是否可见
KeepAlive string // 是否缓存
AlwaysShow string // 是否总是显示
Creator string // 创建者
CreateTime string // 创建时间
Updater string // 更新者
UpdateTime string // 更新时间
Deleted string // 是否删除
}
// systemMenuColumns holds the columns for the table system_menu.
var systemMenuColumns = SystemMenuColumns{
Id: "id",
Name: "name",
Permission: "permission",
Type: "type",
Sort: "sort",
ParentId: "parent_id",
Path: "path",
Icon: "icon",
Component: "component",
ComponentName: "component_name",
Status: "status",
Visible: "visible",
KeepAlive: "keep_alive",
AlwaysShow: "always_show",
Creator: "creator",
CreateTime: "create_time",
Updater: "updater",
UpdateTime: "update_time",
Deleted: "deleted",
}
// NewSystemMenuDao creates and returns a new DAO object for table data access.
func NewSystemMenuDao(handlers ...gdb.ModelHandler) *SystemMenuDao {
return &SystemMenuDao{
group: "default",
table: "system_menu",
columns: systemMenuColumns,
handlers: handlers,
}
}
// DB retrieves and returns the underlying raw database management object of the current DAO.
func (dao *SystemMenuDao) DB() gdb.DB {
return g.DB(dao.group)
}
// Table returns the table name of the current DAO.
func (dao *SystemMenuDao) Table() string {
return dao.table
}
// Columns returns all column names of the current DAO.
func (dao *SystemMenuDao) Columns() SystemMenuColumns {
return dao.columns
}
// Group returns the database configuration group name of the current DAO.
func (dao *SystemMenuDao) Group() string {
return dao.group
}
// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
func (dao *SystemMenuDao) Ctx(ctx context.Context) *gdb.Model {
model := dao.DB().Model(dao.table)
for _, handler := range dao.handlers {
model = handler(model)
}
return model.Safe().Ctx(ctx)
}
// Transaction wraps the transaction logic using function f.
// It rolls back the transaction and returns the error if function f returns a non-nil error.
// It commits the transaction and returns nil if function f returns nil.
//
// Note: Do not commit or roll back the transaction in function f,
// as it is automatically handled by this function.
func (dao *SystemMenuDao) Transaction(ctx context.Context, f func(ctx context.Context, tx gdb.TX) error) (err error) {
return dao.Ctx(ctx).Transaction(ctx, f)
}