106 lines
2.5 KiB
Go
106 lines
2.5 KiB
Go
package hero
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import (
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"context"
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v1 "epic/api/hero/v1"
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"epic/internal/dao"
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"epic/internal/model/entity"
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"epic/internal/service"
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"fmt"
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"github.com/gogf/gf/v2/frame/g"
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"github.com/gogf/gf/v2/os/gcache"
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"time"
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)
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type Logic struct{}
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func New() *Logic {
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return &Logic{}
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}
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func init() {
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service.SetHero(New())
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}
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// GetHeroByCode 根据 code 获取英雄信息
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func (l *Logic) GetHeroByCode(ctx context.Context, code string) (*entity.EpicHeroInfo, error) {
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// 2. 缓存未命中,查数据库
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var hero *entity.EpicHeroInfo
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err := dao.EpicHeroInfo.Ctx(ctx).
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Where(dao.EpicHeroInfo.Columns().HeroCode, code).
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Scan(&hero)
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if err != nil {
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return nil, err
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}
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return hero, nil
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}
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// GetHeroList 查询所有英雄信息,并按创建时间倒序排列
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func (l *Logic) GetHeroList(ctx context.Context) ([]*v1.EpicHeroVO, error) {
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// 推荐从配置文件加载
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redisClient := g.Redis()
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cache := gcache.New()
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cache.SetAdapter(gcache.NewAdapterRedis(redisClient))
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// Create redis cache adapter and set it to cache object.
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//fmt.Println(cache.MustGet(ctx, "epic_artifact_map_key").String())
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cache.Set(ctx, "epic_artifact_map_key111", "545487878", 1000*time.Second)
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cache.Set(ctx, "epic_artifact_map_key222", "5454878787878878", 0)
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fmt.Println(cache.Get(ctx, "epic_artifact_map_key111"))
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var (
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doList []*entity.EpicHeroInfo // 数据库原始结构
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voList []*v1.EpicHeroVO // 要返回的视图结构
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)
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// 2. 缓存未命中,查数据库
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err := dao.EpicHeroInfo.Ctx(ctx).
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OrderDesc(dao.EpicHeroInfo.Columns().CreateTime). // 按创建时间倒序
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Scan(&doList)
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if err != nil {
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return nil, err
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}
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// 3. 手动映射 DO -> VO
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for _, hero := range doList {
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voList = append(voList, &v1.EpicHeroVO{
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Id: hero.Id,
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HeroName: hero.HeroName,
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HeroCode: hero.HeroCode,
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Attribute: hero.Attribute,
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HeadImgUrl: hero.HeadImgUrl,
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HeroAttrLv60: hero.HeroAttrLv60,
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NickName: hero.NickName,
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Rarity: hero.Rarity,
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Role: hero.Role,
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Zodiac: hero.Zodiac,
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Remark: hero.Remark,
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})
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}
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return voList, nil
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}
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func (l *Logic) GetHeroDetailByCode(ctx context.Context, code string) (*v1.HeroDetailVO, error) {
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//TODO implement me
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panic("implement me")
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}
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// ClearHeroCache 清理英雄相关缓存
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func (l *Logic) ClearHeroCache(ctx context.Context, code string) error {
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redis := g.Redis()
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// 清理单个英雄缓存
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if code != "" {
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cacheKey := "hero:" + code
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redis.Del(ctx, cacheKey)
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}
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// 清理英雄列表缓存
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redis.Del(ctx, "hero:list")
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return nil
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}
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