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epic-go/internal/model/entity/system_notice.go
hu xiaotong 85e3a6540b init
2025-06-20 17:17:02 +08:00

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// =================================================================================
// Code generated and maintained by GoFrame CLI tool. DO NOT EDIT.
// =================================================================================
package entity
import (
"github.com/gogf/gf/v2/os/gtime"
)
// SystemNotice is the golang structure for table system_notice.
type SystemNotice struct {
Id int64 `json:"id" orm:"id" description:"公告ID"` // 公告ID
Title string `json:"title" orm:"title" description:"公告标题"` // 公告标题
Content string `json:"content" orm:"content" description:"公告内容"` // 公告内容
Type int `json:"type" orm:"type" description:"公告类型1通知 2公告"` // 公告类型1通知 2公告
Status int `json:"status" orm:"status" description:"公告状态0正常 1关闭"` // 公告状态0正常 1关闭
Creator string `json:"creator" orm:"creator" description:"创建者"` // 创建者
CreateTime *gtime.Time `json:"createTime" orm:"create_time" description:"创建时间"` // 创建时间
Updater string `json:"updater" orm:"updater" description:"更新者"` // 更新者
UpdateTime *gtime.Time `json:"updateTime" orm:"update_time" description:"更新时间"` // 更新时间
Deleted bool `json:"deleted" orm:"deleted" description:"是否删除"` // 是否删除
TenantId int64 `json:"tenantId" orm:"tenant_id" description:"租户编号"` // 租户编号
}