Files
epic-ent/internal/ent/epicartifactinfo_create.go

416 lines
14 KiB
Go

// Code generated by ent, DO NOT EDIT.
package ent
import (
"context"
"epic-ent/internal/ent/epicartifactinfo"
"errors"
"fmt"
"time"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
)
// EpicArtifactInfoCreate is the builder for creating a EpicArtifactInfo entity.
type EpicArtifactInfoCreate struct {
config
mutation *EpicArtifactInfoMutation
hooks []Hook
}
// SetArtifactName sets the "artifact_name" field.
func (_c *EpicArtifactInfoCreate) SetArtifactName(v string) *EpicArtifactInfoCreate {
_c.mutation.SetArtifactName(v)
return _c
}
// SetArtifactCode sets the "artifact_code" field.
func (_c *EpicArtifactInfoCreate) SetArtifactCode(v string) *EpicArtifactInfoCreate {
_c.mutation.SetArtifactCode(v)
return _c
}
// SetCreator sets the "creator" field.
func (_c *EpicArtifactInfoCreate) SetCreator(v string) *EpicArtifactInfoCreate {
_c.mutation.SetCreator(v)
return _c
}
// SetCreateTime sets the "create_time" field.
func (_c *EpicArtifactInfoCreate) SetCreateTime(v time.Time) *EpicArtifactInfoCreate {
_c.mutation.SetCreateTime(v)
return _c
}
// SetNillableCreateTime sets the "create_time" field if the given value is not nil.
func (_c *EpicArtifactInfoCreate) SetNillableCreateTime(v *time.Time) *EpicArtifactInfoCreate {
if v != nil {
_c.SetCreateTime(*v)
}
return _c
}
// SetUpdater sets the "updater" field.
func (_c *EpicArtifactInfoCreate) SetUpdater(v string) *EpicArtifactInfoCreate {
_c.mutation.SetUpdater(v)
return _c
}
// SetUpdateTime sets the "update_time" field.
func (_c *EpicArtifactInfoCreate) SetUpdateTime(v time.Time) *EpicArtifactInfoCreate {
_c.mutation.SetUpdateTime(v)
return _c
}
// SetNillableUpdateTime sets the "update_time" field if the given value is not nil.
func (_c *EpicArtifactInfoCreate) SetNillableUpdateTime(v *time.Time) *EpicArtifactInfoCreate {
if v != nil {
_c.SetUpdateTime(*v)
}
return _c
}
// SetDeleted sets the "deleted" field.
func (_c *EpicArtifactInfoCreate) SetDeleted(v bool) *EpicArtifactInfoCreate {
_c.mutation.SetDeleted(v)
return _c
}
// SetStatsHealth sets the "stats_health" field.
func (_c *EpicArtifactInfoCreate) SetStatsHealth(v int) *EpicArtifactInfoCreate {
_c.mutation.SetStatsHealth(v)
return _c
}
// SetStatsAttack sets the "stats_attack" field.
func (_c *EpicArtifactInfoCreate) SetStatsAttack(v int) *EpicArtifactInfoCreate {
_c.mutation.SetStatsAttack(v)
return _c
}
// SetStatsDefense sets the "stats_defense" field.
func (_c *EpicArtifactInfoCreate) SetStatsDefense(v int) *EpicArtifactInfoCreate {
_c.mutation.SetStatsDefense(v)
return _c
}
// SetRarity sets the "rarity" field.
func (_c *EpicArtifactInfoCreate) SetRarity(v string) *EpicArtifactInfoCreate {
_c.mutation.SetRarity(v)
return _c
}
// SetRole sets the "role" field.
func (_c *EpicArtifactInfoCreate) SetRole(v string) *EpicArtifactInfoCreate {
_c.mutation.SetRole(v)
return _c
}
// SetArtifactNameEn sets the "artifact_name_en" field.
func (_c *EpicArtifactInfoCreate) SetArtifactNameEn(v string) *EpicArtifactInfoCreate {
_c.mutation.SetArtifactNameEn(v)
return _c
}
// SetImageURL sets the "image_url" field.
func (_c *EpicArtifactInfoCreate) SetImageURL(v string) *EpicArtifactInfoCreate {
_c.mutation.SetImageURL(v)
return _c
}
// SetID sets the "id" field.
func (_c *EpicArtifactInfoCreate) SetID(v int64) *EpicArtifactInfoCreate {
_c.mutation.SetID(v)
return _c
}
// Mutation returns the EpicArtifactInfoMutation object of the builder.
func (_c *EpicArtifactInfoCreate) Mutation() *EpicArtifactInfoMutation {
return _c.mutation
}
// Save creates the EpicArtifactInfo in the database.
func (_c *EpicArtifactInfoCreate) Save(ctx context.Context) (*EpicArtifactInfo, error) {
return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks)
}
// SaveX calls Save and panics if Save returns an error.
func (_c *EpicArtifactInfoCreate) SaveX(ctx context.Context) *EpicArtifactInfo {
v, err := _c.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (_c *EpicArtifactInfoCreate) Exec(ctx context.Context) error {
_, err := _c.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_c *EpicArtifactInfoCreate) ExecX(ctx context.Context) {
if err := _c.Exec(ctx); err != nil {
panic(err)
}
}
// check runs all checks and user-defined validators on the builder.
func (_c *EpicArtifactInfoCreate) check() error {
if _, ok := _c.mutation.ArtifactName(); !ok {
return &ValidationError{Name: "artifact_name", err: errors.New(`ent: missing required field "EpicArtifactInfo.artifact_name"`)}
}
if v, ok := _c.mutation.ArtifactName(); ok {
if err := epicartifactinfo.ArtifactNameValidator(v); err != nil {
return &ValidationError{Name: "artifact_name", err: fmt.Errorf(`ent: validator failed for field "EpicArtifactInfo.artifact_name": %w`, err)}
}
}
if _, ok := _c.mutation.ArtifactCode(); !ok {
return &ValidationError{Name: "artifact_code", err: errors.New(`ent: missing required field "EpicArtifactInfo.artifact_code"`)}
}
if v, ok := _c.mutation.ArtifactCode(); ok {
if err := epicartifactinfo.ArtifactCodeValidator(v); err != nil {
return &ValidationError{Name: "artifact_code", err: fmt.Errorf(`ent: validator failed for field "EpicArtifactInfo.artifact_code": %w`, err)}
}
}
if _, ok := _c.mutation.Creator(); !ok {
return &ValidationError{Name: "creator", err: errors.New(`ent: missing required field "EpicArtifactInfo.creator"`)}
}
if v, ok := _c.mutation.Creator(); ok {
if err := epicartifactinfo.CreatorValidator(v); err != nil {
return &ValidationError{Name: "creator", err: fmt.Errorf(`ent: validator failed for field "EpicArtifactInfo.creator": %w`, err)}
}
}
if _, ok := _c.mutation.Updater(); !ok {
return &ValidationError{Name: "updater", err: errors.New(`ent: missing required field "EpicArtifactInfo.updater"`)}
}
if v, ok := _c.mutation.Updater(); ok {
if err := epicartifactinfo.UpdaterValidator(v); err != nil {
return &ValidationError{Name: "updater", err: fmt.Errorf(`ent: validator failed for field "EpicArtifactInfo.updater": %w`, err)}
}
}
if _, ok := _c.mutation.Deleted(); !ok {
return &ValidationError{Name: "deleted", err: errors.New(`ent: missing required field "EpicArtifactInfo.deleted"`)}
}
if _, ok := _c.mutation.StatsHealth(); !ok {
return &ValidationError{Name: "stats_health", err: errors.New(`ent: missing required field "EpicArtifactInfo.stats_health"`)}
}
if _, ok := _c.mutation.StatsAttack(); !ok {
return &ValidationError{Name: "stats_attack", err: errors.New(`ent: missing required field "EpicArtifactInfo.stats_attack"`)}
}
if _, ok := _c.mutation.StatsDefense(); !ok {
return &ValidationError{Name: "stats_defense", err: errors.New(`ent: missing required field "EpicArtifactInfo.stats_defense"`)}
}
if _, ok := _c.mutation.Rarity(); !ok {
return &ValidationError{Name: "rarity", err: errors.New(`ent: missing required field "EpicArtifactInfo.rarity"`)}
}
if v, ok := _c.mutation.Rarity(); ok {
if err := epicartifactinfo.RarityValidator(v); err != nil {
return &ValidationError{Name: "rarity", err: fmt.Errorf(`ent: validator failed for field "EpicArtifactInfo.rarity": %w`, err)}
}
}
if _, ok := _c.mutation.Role(); !ok {
return &ValidationError{Name: "role", err: errors.New(`ent: missing required field "EpicArtifactInfo.role"`)}
}
if v, ok := _c.mutation.Role(); ok {
if err := epicartifactinfo.RoleValidator(v); err != nil {
return &ValidationError{Name: "role", err: fmt.Errorf(`ent: validator failed for field "EpicArtifactInfo.role": %w`, err)}
}
}
if _, ok := _c.mutation.ArtifactNameEn(); !ok {
return &ValidationError{Name: "artifact_name_en", err: errors.New(`ent: missing required field "EpicArtifactInfo.artifact_name_en"`)}
}
if v, ok := _c.mutation.ArtifactNameEn(); ok {
if err := epicartifactinfo.ArtifactNameEnValidator(v); err != nil {
return &ValidationError{Name: "artifact_name_en", err: fmt.Errorf(`ent: validator failed for field "EpicArtifactInfo.artifact_name_en": %w`, err)}
}
}
if _, ok := _c.mutation.ImageURL(); !ok {
return &ValidationError{Name: "image_url", err: errors.New(`ent: missing required field "EpicArtifactInfo.image_url"`)}
}
if v, ok := _c.mutation.ImageURL(); ok {
if err := epicartifactinfo.ImageURLValidator(v); err != nil {
return &ValidationError{Name: "image_url", err: fmt.Errorf(`ent: validator failed for field "EpicArtifactInfo.image_url": %w`, err)}
}
}
return nil
}
func (_c *EpicArtifactInfoCreate) sqlSave(ctx context.Context) (*EpicArtifactInfo, error) {
if err := _c.check(); err != nil {
return nil, err
}
_node, _spec := _c.createSpec()
if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return nil, err
}
if _spec.ID.Value != _node.ID {
id := _spec.ID.Value.(int64)
_node.ID = int64(id)
}
_c.mutation.id = &_node.ID
_c.mutation.done = true
return _node, nil
}
func (_c *EpicArtifactInfoCreate) createSpec() (*EpicArtifactInfo, *sqlgraph.CreateSpec) {
var (
_node = &EpicArtifactInfo{config: _c.config}
_spec = sqlgraph.NewCreateSpec(epicartifactinfo.Table, sqlgraph.NewFieldSpec(epicartifactinfo.FieldID, field.TypeInt64))
)
if id, ok := _c.mutation.ID(); ok {
_node.ID = id
_spec.ID.Value = id
}
if value, ok := _c.mutation.ArtifactName(); ok {
_spec.SetField(epicartifactinfo.FieldArtifactName, field.TypeString, value)
_node.ArtifactName = value
}
if value, ok := _c.mutation.ArtifactCode(); ok {
_spec.SetField(epicartifactinfo.FieldArtifactCode, field.TypeString, value)
_node.ArtifactCode = value
}
if value, ok := _c.mutation.Creator(); ok {
_spec.SetField(epicartifactinfo.FieldCreator, field.TypeString, value)
_node.Creator = value
}
if value, ok := _c.mutation.CreateTime(); ok {
_spec.SetField(epicartifactinfo.FieldCreateTime, field.TypeTime, value)
_node.CreateTime = &value
}
if value, ok := _c.mutation.Updater(); ok {
_spec.SetField(epicartifactinfo.FieldUpdater, field.TypeString, value)
_node.Updater = value
}
if value, ok := _c.mutation.UpdateTime(); ok {
_spec.SetField(epicartifactinfo.FieldUpdateTime, field.TypeTime, value)
_node.UpdateTime = &value
}
if value, ok := _c.mutation.Deleted(); ok {
_spec.SetField(epicartifactinfo.FieldDeleted, field.TypeBool, value)
_node.Deleted = value
}
if value, ok := _c.mutation.StatsHealth(); ok {
_spec.SetField(epicartifactinfo.FieldStatsHealth, field.TypeInt, value)
_node.StatsHealth = value
}
if value, ok := _c.mutation.StatsAttack(); ok {
_spec.SetField(epicartifactinfo.FieldStatsAttack, field.TypeInt, value)
_node.StatsAttack = value
}
if value, ok := _c.mutation.StatsDefense(); ok {
_spec.SetField(epicartifactinfo.FieldStatsDefense, field.TypeInt, value)
_node.StatsDefense = value
}
if value, ok := _c.mutation.Rarity(); ok {
_spec.SetField(epicartifactinfo.FieldRarity, field.TypeString, value)
_node.Rarity = value
}
if value, ok := _c.mutation.Role(); ok {
_spec.SetField(epicartifactinfo.FieldRole, field.TypeString, value)
_node.Role = value
}
if value, ok := _c.mutation.ArtifactNameEn(); ok {
_spec.SetField(epicartifactinfo.FieldArtifactNameEn, field.TypeString, value)
_node.ArtifactNameEn = value
}
if value, ok := _c.mutation.ImageURL(); ok {
_spec.SetField(epicartifactinfo.FieldImageURL, field.TypeString, value)
_node.ImageURL = value
}
return _node, _spec
}
// EpicArtifactInfoCreateBulk is the builder for creating many EpicArtifactInfo entities in bulk.
type EpicArtifactInfoCreateBulk struct {
config
err error
builders []*EpicArtifactInfoCreate
}
// Save creates the EpicArtifactInfo entities in the database.
func (_c *EpicArtifactInfoCreateBulk) Save(ctx context.Context) ([]*EpicArtifactInfo, error) {
if _c.err != nil {
return nil, _c.err
}
specs := make([]*sqlgraph.CreateSpec, len(_c.builders))
nodes := make([]*EpicArtifactInfo, len(_c.builders))
mutators := make([]Mutator, len(_c.builders))
for i := range _c.builders {
func(i int, root context.Context) {
builder := _c.builders[i]
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*EpicArtifactInfoMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err := builder.check(); err != nil {
return nil, err
}
builder.mutation = mutation
var err error
nodes[i], specs[i] = builder.createSpec()
if i < len(mutators)-1 {
_, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation)
} else {
spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
// Invoke the actual operation on the latest mutation in the chain.
if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
}
}
if err != nil {
return nil, err
}
mutation.id = &nodes[i].ID
if specs[i].ID.Value != nil && nodes[i].ID == 0 {
id := specs[i].ID.Value.(int64)
nodes[i].ID = int64(id)
}
mutation.done = true
return nodes[i], nil
})
for i := len(builder.hooks) - 1; i >= 0; i-- {
mut = builder.hooks[i](mut)
}
mutators[i] = mut
}(i, ctx)
}
if len(mutators) > 0 {
if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil {
return nil, err
}
}
return nodes, nil
}
// SaveX is like Save, but panics if an error occurs.
func (_c *EpicArtifactInfoCreateBulk) SaveX(ctx context.Context) []*EpicArtifactInfo {
v, err := _c.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (_c *EpicArtifactInfoCreateBulk) Exec(ctx context.Context) error {
_, err := _c.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_c *EpicArtifactInfoCreateBulk) ExecX(ctx context.Context) {
if err := _c.Exec(ctx); err != nil {
panic(err)
}
}