// Code generated by ent, DO NOT EDIT. package ent import ( "context" "epic-ent/internal/ent/epicartifactinfo" "errors" "fmt" "time" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/schema/field" ) // EpicArtifactInfoCreate is the builder for creating a EpicArtifactInfo entity. type EpicArtifactInfoCreate struct { config mutation *EpicArtifactInfoMutation hooks []Hook } // SetArtifactName sets the "artifact_name" field. func (_c *EpicArtifactInfoCreate) SetArtifactName(v string) *EpicArtifactInfoCreate { _c.mutation.SetArtifactName(v) return _c } // SetArtifactCode sets the "artifact_code" field. func (_c *EpicArtifactInfoCreate) SetArtifactCode(v string) *EpicArtifactInfoCreate { _c.mutation.SetArtifactCode(v) return _c } // SetCreator sets the "creator" field. func (_c *EpicArtifactInfoCreate) SetCreator(v string) *EpicArtifactInfoCreate { _c.mutation.SetCreator(v) return _c } // SetCreateTime sets the "create_time" field. func (_c *EpicArtifactInfoCreate) SetCreateTime(v time.Time) *EpicArtifactInfoCreate { _c.mutation.SetCreateTime(v) return _c } // SetNillableCreateTime sets the "create_time" field if the given value is not nil. func (_c *EpicArtifactInfoCreate) SetNillableCreateTime(v *time.Time) *EpicArtifactInfoCreate { if v != nil { _c.SetCreateTime(*v) } return _c } // SetUpdater sets the "updater" field. func (_c *EpicArtifactInfoCreate) SetUpdater(v string) *EpicArtifactInfoCreate { _c.mutation.SetUpdater(v) return _c } // SetUpdateTime sets the "update_time" field. func (_c *EpicArtifactInfoCreate) SetUpdateTime(v time.Time) *EpicArtifactInfoCreate { _c.mutation.SetUpdateTime(v) return _c } // SetNillableUpdateTime sets the "update_time" field if the given value is not nil. func (_c *EpicArtifactInfoCreate) SetNillableUpdateTime(v *time.Time) *EpicArtifactInfoCreate { if v != nil { _c.SetUpdateTime(*v) } return _c } // SetDeleted sets the "deleted" field. func (_c *EpicArtifactInfoCreate) SetDeleted(v bool) *EpicArtifactInfoCreate { _c.mutation.SetDeleted(v) return _c } // SetStatsHealth sets the "stats_health" field. func (_c *EpicArtifactInfoCreate) SetStatsHealth(v int) *EpicArtifactInfoCreate { _c.mutation.SetStatsHealth(v) return _c } // SetStatsAttack sets the "stats_attack" field. func (_c *EpicArtifactInfoCreate) SetStatsAttack(v int) *EpicArtifactInfoCreate { _c.mutation.SetStatsAttack(v) return _c } // SetStatsDefense sets the "stats_defense" field. func (_c *EpicArtifactInfoCreate) SetStatsDefense(v int) *EpicArtifactInfoCreate { _c.mutation.SetStatsDefense(v) return _c } // SetRarity sets the "rarity" field. func (_c *EpicArtifactInfoCreate) SetRarity(v string) *EpicArtifactInfoCreate { _c.mutation.SetRarity(v) return _c } // SetRole sets the "role" field. func (_c *EpicArtifactInfoCreate) SetRole(v string) *EpicArtifactInfoCreate { _c.mutation.SetRole(v) return _c } // SetArtifactNameEn sets the "artifact_name_en" field. func (_c *EpicArtifactInfoCreate) SetArtifactNameEn(v string) *EpicArtifactInfoCreate { _c.mutation.SetArtifactNameEn(v) return _c } // SetImageURL sets the "image_url" field. func (_c *EpicArtifactInfoCreate) SetImageURL(v string) *EpicArtifactInfoCreate { _c.mutation.SetImageURL(v) return _c } // SetID sets the "id" field. func (_c *EpicArtifactInfoCreate) SetID(v int64) *EpicArtifactInfoCreate { _c.mutation.SetID(v) return _c } // Mutation returns the EpicArtifactInfoMutation object of the builder. func (_c *EpicArtifactInfoCreate) Mutation() *EpicArtifactInfoMutation { return _c.mutation } // Save creates the EpicArtifactInfo in the database. func (_c *EpicArtifactInfoCreate) Save(ctx context.Context) (*EpicArtifactInfo, error) { return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks) } // SaveX calls Save and panics if Save returns an error. func (_c *EpicArtifactInfoCreate) SaveX(ctx context.Context) *EpicArtifactInfo { v, err := _c.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (_c *EpicArtifactInfoCreate) Exec(ctx context.Context) error { _, err := _c.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_c *EpicArtifactInfoCreate) ExecX(ctx context.Context) { if err := _c.Exec(ctx); err != nil { panic(err) } } // check runs all checks and user-defined validators on the builder. func (_c *EpicArtifactInfoCreate) check() error { if _, ok := _c.mutation.ArtifactName(); !ok { return &ValidationError{Name: "artifact_name", err: errors.New(`ent: missing required field "EpicArtifactInfo.artifact_name"`)} } if v, ok := _c.mutation.ArtifactName(); ok { if err := epicartifactinfo.ArtifactNameValidator(v); err != nil { return &ValidationError{Name: "artifact_name", err: fmt.Errorf(`ent: validator failed for field "EpicArtifactInfo.artifact_name": %w`, err)} } } if _, ok := _c.mutation.ArtifactCode(); !ok { return &ValidationError{Name: "artifact_code", err: errors.New(`ent: missing required field "EpicArtifactInfo.artifact_code"`)} } if v, ok := _c.mutation.ArtifactCode(); ok { if err := epicartifactinfo.ArtifactCodeValidator(v); err != nil { return &ValidationError{Name: "artifact_code", err: fmt.Errorf(`ent: validator failed for field "EpicArtifactInfo.artifact_code": %w`, err)} } } if _, ok := _c.mutation.Creator(); !ok { return &ValidationError{Name: "creator", err: errors.New(`ent: missing required field "EpicArtifactInfo.creator"`)} } if v, ok := _c.mutation.Creator(); ok { if err := epicartifactinfo.CreatorValidator(v); err != nil { return &ValidationError{Name: "creator", err: fmt.Errorf(`ent: validator failed for field "EpicArtifactInfo.creator": %w`, err)} } } if _, ok := _c.mutation.Updater(); !ok { return &ValidationError{Name: "updater", err: errors.New(`ent: missing required field "EpicArtifactInfo.updater"`)} } if v, ok := _c.mutation.Updater(); ok { if err := epicartifactinfo.UpdaterValidator(v); err != nil { return &ValidationError{Name: "updater", err: fmt.Errorf(`ent: validator failed for field "EpicArtifactInfo.updater": %w`, err)} } } if _, ok := _c.mutation.Deleted(); !ok { return &ValidationError{Name: "deleted", err: errors.New(`ent: missing required field "EpicArtifactInfo.deleted"`)} } if _, ok := _c.mutation.StatsHealth(); !ok { return &ValidationError{Name: "stats_health", err: errors.New(`ent: missing required field "EpicArtifactInfo.stats_health"`)} } if _, ok := _c.mutation.StatsAttack(); !ok { return &ValidationError{Name: "stats_attack", err: errors.New(`ent: missing required field "EpicArtifactInfo.stats_attack"`)} } if _, ok := _c.mutation.StatsDefense(); !ok { return &ValidationError{Name: "stats_defense", err: errors.New(`ent: missing required field "EpicArtifactInfo.stats_defense"`)} } if _, ok := _c.mutation.Rarity(); !ok { return &ValidationError{Name: "rarity", err: errors.New(`ent: missing required field "EpicArtifactInfo.rarity"`)} } if v, ok := _c.mutation.Rarity(); ok { if err := epicartifactinfo.RarityValidator(v); err != nil { return &ValidationError{Name: "rarity", err: fmt.Errorf(`ent: validator failed for field "EpicArtifactInfo.rarity": %w`, err)} } } if _, ok := _c.mutation.Role(); !ok { return &ValidationError{Name: "role", err: errors.New(`ent: missing required field "EpicArtifactInfo.role"`)} } if v, ok := _c.mutation.Role(); ok { if err := epicartifactinfo.RoleValidator(v); err != nil { return &ValidationError{Name: "role", err: fmt.Errorf(`ent: validator failed for field "EpicArtifactInfo.role": %w`, err)} } } if _, ok := _c.mutation.ArtifactNameEn(); !ok { return &ValidationError{Name: "artifact_name_en", err: errors.New(`ent: missing required field "EpicArtifactInfo.artifact_name_en"`)} } if v, ok := _c.mutation.ArtifactNameEn(); ok { if err := epicartifactinfo.ArtifactNameEnValidator(v); err != nil { return &ValidationError{Name: "artifact_name_en", err: fmt.Errorf(`ent: validator failed for field "EpicArtifactInfo.artifact_name_en": %w`, err)} } } if _, ok := _c.mutation.ImageURL(); !ok { return &ValidationError{Name: "image_url", err: errors.New(`ent: missing required field "EpicArtifactInfo.image_url"`)} } if v, ok := _c.mutation.ImageURL(); ok { if err := epicartifactinfo.ImageURLValidator(v); err != nil { return &ValidationError{Name: "image_url", err: fmt.Errorf(`ent: validator failed for field "EpicArtifactInfo.image_url": %w`, err)} } } return nil } func (_c *EpicArtifactInfoCreate) sqlSave(ctx context.Context) (*EpicArtifactInfo, error) { if err := _c.check(); err != nil { return nil, err } _node, _spec := _c.createSpec() if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } if _spec.ID.Value != _node.ID { id := _spec.ID.Value.(int64) _node.ID = int64(id) } _c.mutation.id = &_node.ID _c.mutation.done = true return _node, nil } func (_c *EpicArtifactInfoCreate) createSpec() (*EpicArtifactInfo, *sqlgraph.CreateSpec) { var ( _node = &EpicArtifactInfo{config: _c.config} _spec = sqlgraph.NewCreateSpec(epicartifactinfo.Table, sqlgraph.NewFieldSpec(epicartifactinfo.FieldID, field.TypeInt64)) ) if id, ok := _c.mutation.ID(); ok { _node.ID = id _spec.ID.Value = id } if value, ok := _c.mutation.ArtifactName(); ok { _spec.SetField(epicartifactinfo.FieldArtifactName, field.TypeString, value) _node.ArtifactName = value } if value, ok := _c.mutation.ArtifactCode(); ok { _spec.SetField(epicartifactinfo.FieldArtifactCode, field.TypeString, value) _node.ArtifactCode = value } if value, ok := _c.mutation.Creator(); ok { _spec.SetField(epicartifactinfo.FieldCreator, field.TypeString, value) _node.Creator = value } if value, ok := _c.mutation.CreateTime(); ok { _spec.SetField(epicartifactinfo.FieldCreateTime, field.TypeTime, value) _node.CreateTime = &value } if value, ok := _c.mutation.Updater(); ok { _spec.SetField(epicartifactinfo.FieldUpdater, field.TypeString, value) _node.Updater = value } if value, ok := _c.mutation.UpdateTime(); ok { _spec.SetField(epicartifactinfo.FieldUpdateTime, field.TypeTime, value) _node.UpdateTime = &value } if value, ok := _c.mutation.Deleted(); ok { _spec.SetField(epicartifactinfo.FieldDeleted, field.TypeBool, value) _node.Deleted = value } if value, ok := _c.mutation.StatsHealth(); ok { _spec.SetField(epicartifactinfo.FieldStatsHealth, field.TypeInt, value) _node.StatsHealth = value } if value, ok := _c.mutation.StatsAttack(); ok { _spec.SetField(epicartifactinfo.FieldStatsAttack, field.TypeInt, value) _node.StatsAttack = value } if value, ok := _c.mutation.StatsDefense(); ok { _spec.SetField(epicartifactinfo.FieldStatsDefense, field.TypeInt, value) _node.StatsDefense = value } if value, ok := _c.mutation.Rarity(); ok { _spec.SetField(epicartifactinfo.FieldRarity, field.TypeString, value) _node.Rarity = value } if value, ok := _c.mutation.Role(); ok { _spec.SetField(epicartifactinfo.FieldRole, field.TypeString, value) _node.Role = value } if value, ok := _c.mutation.ArtifactNameEn(); ok { _spec.SetField(epicartifactinfo.FieldArtifactNameEn, field.TypeString, value) _node.ArtifactNameEn = value } if value, ok := _c.mutation.ImageURL(); ok { _spec.SetField(epicartifactinfo.FieldImageURL, field.TypeString, value) _node.ImageURL = value } return _node, _spec } // EpicArtifactInfoCreateBulk is the builder for creating many EpicArtifactInfo entities in bulk. type EpicArtifactInfoCreateBulk struct { config err error builders []*EpicArtifactInfoCreate } // Save creates the EpicArtifactInfo entities in the database. func (_c *EpicArtifactInfoCreateBulk) Save(ctx context.Context) ([]*EpicArtifactInfo, error) { if _c.err != nil { return nil, _c.err } specs := make([]*sqlgraph.CreateSpec, len(_c.builders)) nodes := make([]*EpicArtifactInfo, len(_c.builders)) mutators := make([]Mutator, len(_c.builders)) for i := range _c.builders { func(i int, root context.Context) { builder := _c.builders[i] var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) { mutation, ok := m.(*EpicArtifactInfoMutation) if !ok { return nil, fmt.Errorf("unexpected mutation type %T", m) } if err := builder.check(); err != nil { return nil, err } builder.mutation = mutation var err error nodes[i], specs[i] = builder.createSpec() if i < len(mutators)-1 { _, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation) } else { spec := &sqlgraph.BatchCreateSpec{Nodes: specs} // Invoke the actual operation on the latest mutation in the chain. if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } } } if err != nil { return nil, err } mutation.id = &nodes[i].ID if specs[i].ID.Value != nil && nodes[i].ID == 0 { id := specs[i].ID.Value.(int64) nodes[i].ID = int64(id) } mutation.done = true return nodes[i], nil }) for i := len(builder.hooks) - 1; i >= 0; i-- { mut = builder.hooks[i](mut) } mutators[i] = mut }(i, ctx) } if len(mutators) > 0 { if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil { return nil, err } } return nodes, nil } // SaveX is like Save, but panics if an error occurs. func (_c *EpicArtifactInfoCreateBulk) SaveX(ctx context.Context) []*EpicArtifactInfo { v, err := _c.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (_c *EpicArtifactInfoCreateBulk) Exec(ctx context.Context) error { _, err := _c.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_c *EpicArtifactInfoCreateBulk) ExecX(ctx context.Context) { if err := _c.Exec(ctx); err != nil { panic(err) } }