// Code generated by ent, DO NOT EDIT. package ent import ( "context" "epic-ent/internal/ent/gearsetinfo" "epic-ent/internal/ent/predicate" "errors" "fmt" "time" "entgo.io/ent/dialect/sql" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/schema/field" ) // GearSetInfoUpdate is the builder for updating GearSetInfo entities. type GearSetInfoUpdate struct { config hooks []Hook mutation *GearSetInfoMutation } // Where appends a list predicates to the GearSetInfoUpdate builder. func (_u *GearSetInfoUpdate) Where(ps ...predicate.GearSetInfo) *GearSetInfoUpdate { _u.mutation.Where(ps...) return _u } // SetLevel sets the "level" field. func (_u *GearSetInfoUpdate) SetLevel(v int) *GearSetInfoUpdate { _u.mutation.ResetLevel() _u.mutation.SetLevel(v) return _u } // SetNillableLevel sets the "level" field if the given value is not nil. func (_u *GearSetInfoUpdate) SetNillableLevel(v *int) *GearSetInfoUpdate { if v != nil { _u.SetLevel(*v) } return _u } // AddLevel adds value to the "level" field. func (_u *GearSetInfoUpdate) AddLevel(v int) *GearSetInfoUpdate { _u.mutation.AddLevel(v) return _u } // SetGearID sets the "gear_id" field. func (_u *GearSetInfoUpdate) SetGearID(v int64) *GearSetInfoUpdate { _u.mutation.ResetGearID() _u.mutation.SetGearID(v) return _u } // SetNillableGearID sets the "gear_id" field if the given value is not nil. func (_u *GearSetInfoUpdate) SetNillableGearID(v *int64) *GearSetInfoUpdate { if v != nil { _u.SetGearID(*v) } return _u } // AddGearID adds value to the "gear_id" field. func (_u *GearSetInfoUpdate) AddGearID(v int64) *GearSetInfoUpdate { _u.mutation.AddGearID(v) return _u } // SetEnhance sets the "enhance" field. func (_u *GearSetInfoUpdate) SetEnhance(v int) *GearSetInfoUpdate { _u.mutation.ResetEnhance() _u.mutation.SetEnhance(v) return _u } // SetNillableEnhance sets the "enhance" field if the given value is not nil. func (_u *GearSetInfoUpdate) SetNillableEnhance(v *int) *GearSetInfoUpdate { if v != nil { _u.SetEnhance(*v) } return _u } // AddEnhance adds value to the "enhance" field. func (_u *GearSetInfoUpdate) AddEnhance(v int) *GearSetInfoUpdate { _u.mutation.AddEnhance(v) return _u } // SetGearType sets the "gear_type" field. func (_u *GearSetInfoUpdate) SetGearType(v string) *GearSetInfoUpdate { _u.mutation.SetGearType(v) return _u } // SetNillableGearType sets the "gear_type" field if the given value is not nil. func (_u *GearSetInfoUpdate) SetNillableGearType(v *string) *GearSetInfoUpdate { if v != nil { _u.SetGearType(*v) } return _u } // SetGearSetType sets the "gear_set_type" field. func (_u *GearSetInfoUpdate) SetGearSetType(v string) *GearSetInfoUpdate { _u.mutation.SetGearSetType(v) return _u } // SetNillableGearSetType sets the "gear_set_type" field if the given value is not nil. func (_u *GearSetInfoUpdate) SetNillableGearSetType(v *string) *GearSetInfoUpdate { if v != nil { _u.SetGearSetType(*v) } return _u } // SetMainStatType sets the "main_stat_type" field. func (_u *GearSetInfoUpdate) SetMainStatType(v string) *GearSetInfoUpdate { _u.mutation.SetMainStatType(v) return _u } // SetNillableMainStatType sets the "main_stat_type" field if the given value is not nil. func (_u *GearSetInfoUpdate) SetNillableMainStatType(v *string) *GearSetInfoUpdate { if v != nil { _u.SetMainStatType(*v) } return _u } // SetMainStatValue sets the "main_stat_value" field. func (_u *GearSetInfoUpdate) SetMainStatValue(v int) *GearSetInfoUpdate { _u.mutation.ResetMainStatValue() _u.mutation.SetMainStatValue(v) return _u } // SetNillableMainStatValue sets the "main_stat_value" field if the given value is not nil. func (_u *GearSetInfoUpdate) SetNillableMainStatValue(v *int) *GearSetInfoUpdate { if v != nil { _u.SetMainStatValue(*v) } return _u } // AddMainStatValue adds value to the "main_stat_value" field. func (_u *GearSetInfoUpdate) AddMainStatValue(v int) *GearSetInfoUpdate { _u.mutation.AddMainStatValue(v) return _u } // SetSubStatOneType sets the "sub_stat_one_type" field. func (_u *GearSetInfoUpdate) SetSubStatOneType(v string) *GearSetInfoUpdate { _u.mutation.SetSubStatOneType(v) return _u } // SetNillableSubStatOneType sets the "sub_stat_one_type" field if the given value is not nil. func (_u *GearSetInfoUpdate) SetNillableSubStatOneType(v *string) *GearSetInfoUpdate { if v != nil { _u.SetSubStatOneType(*v) } return _u } // SetSubStatOneValue sets the "sub_stat_one_value" field. func (_u *GearSetInfoUpdate) SetSubStatOneValue(v int) *GearSetInfoUpdate { _u.mutation.ResetSubStatOneValue() _u.mutation.SetSubStatOneValue(v) return _u } // SetNillableSubStatOneValue sets the "sub_stat_one_value" field if the given value is not nil. func (_u *GearSetInfoUpdate) SetNillableSubStatOneValue(v *int) *GearSetInfoUpdate { if v != nil { _u.SetSubStatOneValue(*v) } return _u } // AddSubStatOneValue adds value to the "sub_stat_one_value" field. func (_u *GearSetInfoUpdate) AddSubStatOneValue(v int) *GearSetInfoUpdate { _u.mutation.AddSubStatOneValue(v) return _u } // SetSubStatTwoType sets the "sub_stat_two_type" field. func (_u *GearSetInfoUpdate) SetSubStatTwoType(v string) *GearSetInfoUpdate { _u.mutation.SetSubStatTwoType(v) return _u } // SetNillableSubStatTwoType sets the "sub_stat_two_type" field if the given value is not nil. func (_u *GearSetInfoUpdate) SetNillableSubStatTwoType(v *string) *GearSetInfoUpdate { if v != nil { _u.SetSubStatTwoType(*v) } return _u } // SetSubStatTwoValue sets the "sub_stat_two_value" field. func (_u *GearSetInfoUpdate) SetSubStatTwoValue(v int) *GearSetInfoUpdate { _u.mutation.ResetSubStatTwoValue() _u.mutation.SetSubStatTwoValue(v) return _u } // SetNillableSubStatTwoValue sets the "sub_stat_two_value" field if the given value is not nil. func (_u *GearSetInfoUpdate) SetNillableSubStatTwoValue(v *int) *GearSetInfoUpdate { if v != nil { _u.SetSubStatTwoValue(*v) } return _u } // AddSubStatTwoValue adds value to the "sub_stat_two_value" field. func (_u *GearSetInfoUpdate) AddSubStatTwoValue(v int) *GearSetInfoUpdate { _u.mutation.AddSubStatTwoValue(v) return _u } // SetSubStatThreeType sets the "sub_stat_three_type" field. func (_u *GearSetInfoUpdate) SetSubStatThreeType(v string) *GearSetInfoUpdate { _u.mutation.SetSubStatThreeType(v) return _u } // SetNillableSubStatThreeType sets the "sub_stat_three_type" field if the given value is not nil. func (_u *GearSetInfoUpdate) SetNillableSubStatThreeType(v *string) *GearSetInfoUpdate { if v != nil { _u.SetSubStatThreeType(*v) } return _u } // SetSubStatThreeValue sets the "sub_stat_three_value" field. func (_u *GearSetInfoUpdate) SetSubStatThreeValue(v int) *GearSetInfoUpdate { _u.mutation.ResetSubStatThreeValue() _u.mutation.SetSubStatThreeValue(v) return _u } // SetNillableSubStatThreeValue sets the "sub_stat_three_value" field if the given value is not nil. func (_u *GearSetInfoUpdate) SetNillableSubStatThreeValue(v *int) *GearSetInfoUpdate { if v != nil { _u.SetSubStatThreeValue(*v) } return _u } // AddSubStatThreeValue adds value to the "sub_stat_three_value" field. func (_u *GearSetInfoUpdate) AddSubStatThreeValue(v int) *GearSetInfoUpdate { _u.mutation.AddSubStatThreeValue(v) return _u } // SetSubStatFourType sets the "sub_stat_four_type" field. func (_u *GearSetInfoUpdate) SetSubStatFourType(v string) *GearSetInfoUpdate { _u.mutation.SetSubStatFourType(v) return _u } // SetNillableSubStatFourType sets the "sub_stat_four_type" field if the given value is not nil. func (_u *GearSetInfoUpdate) SetNillableSubStatFourType(v *string) *GearSetInfoUpdate { if v != nil { _u.SetSubStatFourType(*v) } return _u } // SetSubStatFourValue sets the "sub_stat_four_value" field. func (_u *GearSetInfoUpdate) SetSubStatFourValue(v int) *GearSetInfoUpdate { _u.mutation.ResetSubStatFourValue() _u.mutation.SetSubStatFourValue(v) return _u } // SetNillableSubStatFourValue sets the "sub_stat_four_value" field if the given value is not nil. func (_u *GearSetInfoUpdate) SetNillableSubStatFourValue(v *int) *GearSetInfoUpdate { if v != nil { _u.SetSubStatFourValue(*v) } return _u } // AddSubStatFourValue adds value to the "sub_stat_four_value" field. func (_u *GearSetInfoUpdate) AddSubStatFourValue(v int) *GearSetInfoUpdate { _u.mutation.AddSubStatFourValue(v) return _u } // SetAccountCode sets the "account_code" field. func (_u *GearSetInfoUpdate) SetAccountCode(v string) *GearSetInfoUpdate { _u.mutation.SetAccountCode(v) return _u } // SetNillableAccountCode sets the "account_code" field if the given value is not nil. func (_u *GearSetInfoUpdate) SetNillableAccountCode(v *string) *GearSetInfoUpdate { if v != nil { _u.SetAccountCode(*v) } return _u } // SetCreator sets the "creator" field. func (_u *GearSetInfoUpdate) SetCreator(v string) *GearSetInfoUpdate { _u.mutation.SetCreator(v) return _u } // SetNillableCreator sets the "creator" field if the given value is not nil. func (_u *GearSetInfoUpdate) SetNillableCreator(v *string) *GearSetInfoUpdate { if v != nil { _u.SetCreator(*v) } return _u } // SetCreateTime sets the "create_time" field. func (_u *GearSetInfoUpdate) SetCreateTime(v time.Time) *GearSetInfoUpdate { _u.mutation.SetCreateTime(v) return _u } // SetNillableCreateTime sets the "create_time" field if the given value is not nil. func (_u *GearSetInfoUpdate) SetNillableCreateTime(v *time.Time) *GearSetInfoUpdate { if v != nil { _u.SetCreateTime(*v) } return _u } // ClearCreateTime clears the value of the "create_time" field. func (_u *GearSetInfoUpdate) ClearCreateTime() *GearSetInfoUpdate { _u.mutation.ClearCreateTime() return _u } // SetUpdater sets the "updater" field. func (_u *GearSetInfoUpdate) SetUpdater(v string) *GearSetInfoUpdate { _u.mutation.SetUpdater(v) return _u } // SetNillableUpdater sets the "updater" field if the given value is not nil. func (_u *GearSetInfoUpdate) SetNillableUpdater(v *string) *GearSetInfoUpdate { if v != nil { _u.SetUpdater(*v) } return _u } // SetUpdateTime sets the "update_time" field. func (_u *GearSetInfoUpdate) SetUpdateTime(v time.Time) *GearSetInfoUpdate { _u.mutation.SetUpdateTime(v) return _u } // SetNillableUpdateTime sets the "update_time" field if the given value is not nil. func (_u *GearSetInfoUpdate) SetNillableUpdateTime(v *time.Time) *GearSetInfoUpdate { if v != nil { _u.SetUpdateTime(*v) } return _u } // ClearUpdateTime clears the value of the "update_time" field. func (_u *GearSetInfoUpdate) ClearUpdateTime() *GearSetInfoUpdate { _u.mutation.ClearUpdateTime() return _u } // SetDeleted sets the "deleted" field. func (_u *GearSetInfoUpdate) SetDeleted(v bool) *GearSetInfoUpdate { _u.mutation.SetDeleted(v) return _u } // SetNillableDeleted sets the "deleted" field if the given value is not nil. func (_u *GearSetInfoUpdate) SetNillableDeleted(v *bool) *GearSetInfoUpdate { if v != nil { _u.SetDeleted(*v) } return _u } // SetTenantID sets the "tenant_id" field. func (_u *GearSetInfoUpdate) SetTenantID(v int64) *GearSetInfoUpdate { _u.mutation.ResetTenantID() _u.mutation.SetTenantID(v) return _u } // SetNillableTenantID sets the "tenant_id" field if the given value is not nil. func (_u *GearSetInfoUpdate) SetNillableTenantID(v *int64) *GearSetInfoUpdate { if v != nil { _u.SetTenantID(*v) } return _u } // AddTenantID adds value to the "tenant_id" field. func (_u *GearSetInfoUpdate) AddTenantID(v int64) *GearSetInfoUpdate { _u.mutation.AddTenantID(v) return _u } // Mutation returns the GearSetInfoMutation object of the builder. func (_u *GearSetInfoUpdate) Mutation() *GearSetInfoMutation { return _u.mutation } // Save executes the query and returns the number of nodes affected by the update operation. func (_u *GearSetInfoUpdate) Save(ctx context.Context) (int, error) { return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks) } // SaveX is like Save, but panics if an error occurs. func (_u *GearSetInfoUpdate) SaveX(ctx context.Context) int { affected, err := _u.Save(ctx) if err != nil { panic(err) } return affected } // Exec executes the query. func (_u *GearSetInfoUpdate) Exec(ctx context.Context) error { _, err := _u.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_u *GearSetInfoUpdate) ExecX(ctx context.Context) { if err := _u.Exec(ctx); err != nil { panic(err) } } // check runs all checks and user-defined validators on the builder. func (_u *GearSetInfoUpdate) check() error { if v, ok := _u.mutation.GearType(); ok { if err := gearsetinfo.GearTypeValidator(v); err != nil { return &ValidationError{Name: "gear_type", err: fmt.Errorf(`ent: validator failed for field "GearSetInfo.gear_type": %w`, err)} } } if v, ok := _u.mutation.GearSetType(); ok { if err := gearsetinfo.GearSetTypeValidator(v); err != nil { return &ValidationError{Name: "gear_set_type", err: fmt.Errorf(`ent: validator failed for field "GearSetInfo.gear_set_type": %w`, err)} } } if v, ok := _u.mutation.MainStatType(); ok { if err := gearsetinfo.MainStatTypeValidator(v); err != nil { return &ValidationError{Name: "main_stat_type", err: fmt.Errorf(`ent: validator failed for field "GearSetInfo.main_stat_type": %w`, err)} } } if v, ok := _u.mutation.SubStatOneType(); ok { if err := gearsetinfo.SubStatOneTypeValidator(v); err != nil { return &ValidationError{Name: "sub_stat_one_type", err: fmt.Errorf(`ent: validator failed for field "GearSetInfo.sub_stat_one_type": %w`, err)} } } if v, ok := _u.mutation.SubStatTwoType(); ok { if err := gearsetinfo.SubStatTwoTypeValidator(v); err != nil { return &ValidationError{Name: "sub_stat_two_type", err: fmt.Errorf(`ent: validator failed for field "GearSetInfo.sub_stat_two_type": %w`, err)} } } if v, ok := _u.mutation.SubStatThreeType(); ok { if err := gearsetinfo.SubStatThreeTypeValidator(v); err != nil { return &ValidationError{Name: "sub_stat_three_type", err: fmt.Errorf(`ent: validator failed for field "GearSetInfo.sub_stat_three_type": %w`, err)} } } if v, ok := _u.mutation.SubStatFourType(); ok { if err := gearsetinfo.SubStatFourTypeValidator(v); err != nil { return &ValidationError{Name: "sub_stat_four_type", err: fmt.Errorf(`ent: validator failed for field "GearSetInfo.sub_stat_four_type": %w`, err)} } } if v, ok := _u.mutation.AccountCode(); ok { if err := gearsetinfo.AccountCodeValidator(v); err != nil { return &ValidationError{Name: "account_code", err: fmt.Errorf(`ent: validator failed for field "GearSetInfo.account_code": %w`, err)} } } if v, ok := _u.mutation.Creator(); ok { if err := gearsetinfo.CreatorValidator(v); err != nil { return &ValidationError{Name: "creator", err: fmt.Errorf(`ent: validator failed for field "GearSetInfo.creator": %w`, err)} } } if v, ok := _u.mutation.Updater(); ok { if err := gearsetinfo.UpdaterValidator(v); err != nil { return &ValidationError{Name: "updater", err: fmt.Errorf(`ent: validator failed for field "GearSetInfo.updater": %w`, err)} } } return nil } func (_u *GearSetInfoUpdate) sqlSave(ctx context.Context) (_node int, err error) { if err := _u.check(); err != nil { return _node, err } _spec := sqlgraph.NewUpdateSpec(gearsetinfo.Table, gearsetinfo.Columns, sqlgraph.NewFieldSpec(gearsetinfo.FieldID, field.TypeInt64)) if ps := _u.mutation.predicates; len(ps) > 0 { _spec.Predicate = func(selector *sql.Selector) { for i := range ps { ps[i](selector) } } } if value, ok := _u.mutation.Level(); ok { _spec.SetField(gearsetinfo.FieldLevel, field.TypeInt, value) } if value, ok := _u.mutation.AddedLevel(); ok { _spec.AddField(gearsetinfo.FieldLevel, field.TypeInt, value) } if value, ok := _u.mutation.GearID(); ok { _spec.SetField(gearsetinfo.FieldGearID, field.TypeInt64, value) } if value, ok := _u.mutation.AddedGearID(); ok { _spec.AddField(gearsetinfo.FieldGearID, field.TypeInt64, value) } if value, ok := _u.mutation.Enhance(); ok { _spec.SetField(gearsetinfo.FieldEnhance, field.TypeInt, value) } if value, ok := _u.mutation.AddedEnhance(); ok { _spec.AddField(gearsetinfo.FieldEnhance, field.TypeInt, value) } if value, ok := _u.mutation.GearType(); ok { _spec.SetField(gearsetinfo.FieldGearType, field.TypeString, value) } if value, ok := _u.mutation.GearSetType(); ok { _spec.SetField(gearsetinfo.FieldGearSetType, field.TypeString, value) } if value, ok := _u.mutation.MainStatType(); ok { _spec.SetField(gearsetinfo.FieldMainStatType, field.TypeString, value) } if value, ok := _u.mutation.MainStatValue(); ok { _spec.SetField(gearsetinfo.FieldMainStatValue, field.TypeInt, value) } if value, ok := _u.mutation.AddedMainStatValue(); ok { _spec.AddField(gearsetinfo.FieldMainStatValue, field.TypeInt, value) } if value, ok := _u.mutation.SubStatOneType(); ok { _spec.SetField(gearsetinfo.FieldSubStatOneType, field.TypeString, value) } if value, ok := _u.mutation.SubStatOneValue(); ok { _spec.SetField(gearsetinfo.FieldSubStatOneValue, field.TypeInt, value) } if value, ok := _u.mutation.AddedSubStatOneValue(); ok { _spec.AddField(gearsetinfo.FieldSubStatOneValue, field.TypeInt, value) } if value, ok := _u.mutation.SubStatTwoType(); ok { _spec.SetField(gearsetinfo.FieldSubStatTwoType, field.TypeString, value) } if value, ok := _u.mutation.SubStatTwoValue(); ok { _spec.SetField(gearsetinfo.FieldSubStatTwoValue, field.TypeInt, value) } if value, ok := _u.mutation.AddedSubStatTwoValue(); ok { _spec.AddField(gearsetinfo.FieldSubStatTwoValue, field.TypeInt, value) } if value, ok := _u.mutation.SubStatThreeType(); ok { _spec.SetField(gearsetinfo.FieldSubStatThreeType, field.TypeString, value) } if value, ok := _u.mutation.SubStatThreeValue(); ok { _spec.SetField(gearsetinfo.FieldSubStatThreeValue, field.TypeInt, value) } if value, ok := _u.mutation.AddedSubStatThreeValue(); ok { _spec.AddField(gearsetinfo.FieldSubStatThreeValue, field.TypeInt, value) } if value, ok := _u.mutation.SubStatFourType(); ok { _spec.SetField(gearsetinfo.FieldSubStatFourType, field.TypeString, value) } if value, ok := _u.mutation.SubStatFourValue(); ok { _spec.SetField(gearsetinfo.FieldSubStatFourValue, field.TypeInt, value) } if value, ok := _u.mutation.AddedSubStatFourValue(); ok { _spec.AddField(gearsetinfo.FieldSubStatFourValue, field.TypeInt, value) } if value, ok := _u.mutation.AccountCode(); ok { _spec.SetField(gearsetinfo.FieldAccountCode, field.TypeString, value) } if value, ok := _u.mutation.Creator(); ok { _spec.SetField(gearsetinfo.FieldCreator, field.TypeString, value) } if value, ok := _u.mutation.CreateTime(); ok { _spec.SetField(gearsetinfo.FieldCreateTime, field.TypeTime, value) } if _u.mutation.CreateTimeCleared() { _spec.ClearField(gearsetinfo.FieldCreateTime, field.TypeTime) } if value, ok := _u.mutation.Updater(); ok { _spec.SetField(gearsetinfo.FieldUpdater, field.TypeString, value) } if value, ok := _u.mutation.UpdateTime(); ok { _spec.SetField(gearsetinfo.FieldUpdateTime, field.TypeTime, value) } if _u.mutation.UpdateTimeCleared() { _spec.ClearField(gearsetinfo.FieldUpdateTime, field.TypeTime) } if value, ok := _u.mutation.Deleted(); ok { _spec.SetField(gearsetinfo.FieldDeleted, field.TypeBool, value) } if value, ok := _u.mutation.TenantID(); ok { _spec.SetField(gearsetinfo.FieldTenantID, field.TypeInt64, value) } if value, ok := _u.mutation.AddedTenantID(); ok { _spec.AddField(gearsetinfo.FieldTenantID, field.TypeInt64, value) } if _node, err = sqlgraph.UpdateNodes(ctx, _u.driver, _spec); err != nil { if _, ok := err.(*sqlgraph.NotFoundError); ok { err = &NotFoundError{gearsetinfo.Label} } else if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return 0, err } _u.mutation.done = true return _node, nil } // GearSetInfoUpdateOne is the builder for updating a single GearSetInfo entity. type GearSetInfoUpdateOne struct { config fields []string hooks []Hook mutation *GearSetInfoMutation } // SetLevel sets the "level" field. func (_u *GearSetInfoUpdateOne) SetLevel(v int) *GearSetInfoUpdateOne { _u.mutation.ResetLevel() _u.mutation.SetLevel(v) return _u } // SetNillableLevel sets the "level" field if the given value is not nil. func (_u *GearSetInfoUpdateOne) SetNillableLevel(v *int) *GearSetInfoUpdateOne { if v != nil { _u.SetLevel(*v) } return _u } // AddLevel adds value to the "level" field. func (_u *GearSetInfoUpdateOne) AddLevel(v int) *GearSetInfoUpdateOne { _u.mutation.AddLevel(v) return _u } // SetGearID sets the "gear_id" field. func (_u *GearSetInfoUpdateOne) SetGearID(v int64) *GearSetInfoUpdateOne { _u.mutation.ResetGearID() _u.mutation.SetGearID(v) return _u } // SetNillableGearID sets the "gear_id" field if the given value is not nil. func (_u *GearSetInfoUpdateOne) SetNillableGearID(v *int64) *GearSetInfoUpdateOne { if v != nil { _u.SetGearID(*v) } return _u } // AddGearID adds value to the "gear_id" field. func (_u *GearSetInfoUpdateOne) AddGearID(v int64) *GearSetInfoUpdateOne { _u.mutation.AddGearID(v) return _u } // SetEnhance sets the "enhance" field. func (_u *GearSetInfoUpdateOne) SetEnhance(v int) *GearSetInfoUpdateOne { _u.mutation.ResetEnhance() _u.mutation.SetEnhance(v) return _u } // SetNillableEnhance sets the "enhance" field if the given value is not nil. func (_u *GearSetInfoUpdateOne) SetNillableEnhance(v *int) *GearSetInfoUpdateOne { if v != nil { _u.SetEnhance(*v) } return _u } // AddEnhance adds value to the "enhance" field. func (_u *GearSetInfoUpdateOne) AddEnhance(v int) *GearSetInfoUpdateOne { _u.mutation.AddEnhance(v) return _u } // SetGearType sets the "gear_type" field. func (_u *GearSetInfoUpdateOne) SetGearType(v string) *GearSetInfoUpdateOne { _u.mutation.SetGearType(v) return _u } // SetNillableGearType sets the "gear_type" field if the given value is not nil. func (_u *GearSetInfoUpdateOne) SetNillableGearType(v *string) *GearSetInfoUpdateOne { if v != nil { _u.SetGearType(*v) } return _u } // SetGearSetType sets the "gear_set_type" field. func (_u *GearSetInfoUpdateOne) SetGearSetType(v string) *GearSetInfoUpdateOne { _u.mutation.SetGearSetType(v) return _u } // SetNillableGearSetType sets the "gear_set_type" field if the given value is not nil. func (_u *GearSetInfoUpdateOne) SetNillableGearSetType(v *string) *GearSetInfoUpdateOne { if v != nil { _u.SetGearSetType(*v) } return _u } // SetMainStatType sets the "main_stat_type" field. func (_u *GearSetInfoUpdateOne) SetMainStatType(v string) *GearSetInfoUpdateOne { _u.mutation.SetMainStatType(v) return _u } // SetNillableMainStatType sets the "main_stat_type" field if the given value is not nil. func (_u *GearSetInfoUpdateOne) SetNillableMainStatType(v *string) *GearSetInfoUpdateOne { if v != nil { _u.SetMainStatType(*v) } return _u } // SetMainStatValue sets the "main_stat_value" field. func (_u *GearSetInfoUpdateOne) SetMainStatValue(v int) *GearSetInfoUpdateOne { _u.mutation.ResetMainStatValue() _u.mutation.SetMainStatValue(v) return _u } // SetNillableMainStatValue sets the "main_stat_value" field if the given value is not nil. func (_u *GearSetInfoUpdateOne) SetNillableMainStatValue(v *int) *GearSetInfoUpdateOne { if v != nil { _u.SetMainStatValue(*v) } return _u } // AddMainStatValue adds value to the "main_stat_value" field. func (_u *GearSetInfoUpdateOne) AddMainStatValue(v int) *GearSetInfoUpdateOne { _u.mutation.AddMainStatValue(v) return _u } // SetSubStatOneType sets the "sub_stat_one_type" field. func (_u *GearSetInfoUpdateOne) SetSubStatOneType(v string) *GearSetInfoUpdateOne { _u.mutation.SetSubStatOneType(v) return _u } // SetNillableSubStatOneType sets the "sub_stat_one_type" field if the given value is not nil. func (_u *GearSetInfoUpdateOne) SetNillableSubStatOneType(v *string) *GearSetInfoUpdateOne { if v != nil { _u.SetSubStatOneType(*v) } return _u } // SetSubStatOneValue sets the "sub_stat_one_value" field. func (_u *GearSetInfoUpdateOne) SetSubStatOneValue(v int) *GearSetInfoUpdateOne { _u.mutation.ResetSubStatOneValue() _u.mutation.SetSubStatOneValue(v) return _u } // SetNillableSubStatOneValue sets the "sub_stat_one_value" field if the given value is not nil. func (_u *GearSetInfoUpdateOne) SetNillableSubStatOneValue(v *int) *GearSetInfoUpdateOne { if v != nil { _u.SetSubStatOneValue(*v) } return _u } // AddSubStatOneValue adds value to the "sub_stat_one_value" field. func (_u *GearSetInfoUpdateOne) AddSubStatOneValue(v int) *GearSetInfoUpdateOne { _u.mutation.AddSubStatOneValue(v) return _u } // SetSubStatTwoType sets the "sub_stat_two_type" field. func (_u *GearSetInfoUpdateOne) SetSubStatTwoType(v string) *GearSetInfoUpdateOne { _u.mutation.SetSubStatTwoType(v) return _u } // SetNillableSubStatTwoType sets the "sub_stat_two_type" field if the given value is not nil. func (_u *GearSetInfoUpdateOne) SetNillableSubStatTwoType(v *string) *GearSetInfoUpdateOne { if v != nil { _u.SetSubStatTwoType(*v) } return _u } // SetSubStatTwoValue sets the "sub_stat_two_value" field. func (_u *GearSetInfoUpdateOne) SetSubStatTwoValue(v int) *GearSetInfoUpdateOne { _u.mutation.ResetSubStatTwoValue() _u.mutation.SetSubStatTwoValue(v) return _u } // SetNillableSubStatTwoValue sets the "sub_stat_two_value" field if the given value is not nil. func (_u *GearSetInfoUpdateOne) SetNillableSubStatTwoValue(v *int) *GearSetInfoUpdateOne { if v != nil { _u.SetSubStatTwoValue(*v) } return _u } // AddSubStatTwoValue adds value to the "sub_stat_two_value" field. func (_u *GearSetInfoUpdateOne) AddSubStatTwoValue(v int) *GearSetInfoUpdateOne { _u.mutation.AddSubStatTwoValue(v) return _u } // SetSubStatThreeType sets the "sub_stat_three_type" field. func (_u *GearSetInfoUpdateOne) SetSubStatThreeType(v string) *GearSetInfoUpdateOne { _u.mutation.SetSubStatThreeType(v) return _u } // SetNillableSubStatThreeType sets the "sub_stat_three_type" field if the given value is not nil. func (_u *GearSetInfoUpdateOne) SetNillableSubStatThreeType(v *string) *GearSetInfoUpdateOne { if v != nil { _u.SetSubStatThreeType(*v) } return _u } // SetSubStatThreeValue sets the "sub_stat_three_value" field. func (_u *GearSetInfoUpdateOne) SetSubStatThreeValue(v int) *GearSetInfoUpdateOne { _u.mutation.ResetSubStatThreeValue() _u.mutation.SetSubStatThreeValue(v) return _u } // SetNillableSubStatThreeValue sets the "sub_stat_three_value" field if the given value is not nil. func (_u *GearSetInfoUpdateOne) SetNillableSubStatThreeValue(v *int) *GearSetInfoUpdateOne { if v != nil { _u.SetSubStatThreeValue(*v) } return _u } // AddSubStatThreeValue adds value to the "sub_stat_three_value" field. func (_u *GearSetInfoUpdateOne) AddSubStatThreeValue(v int) *GearSetInfoUpdateOne { _u.mutation.AddSubStatThreeValue(v) return _u } // SetSubStatFourType sets the "sub_stat_four_type" field. func (_u *GearSetInfoUpdateOne) SetSubStatFourType(v string) *GearSetInfoUpdateOne { _u.mutation.SetSubStatFourType(v) return _u } // SetNillableSubStatFourType sets the "sub_stat_four_type" field if the given value is not nil. func (_u *GearSetInfoUpdateOne) SetNillableSubStatFourType(v *string) *GearSetInfoUpdateOne { if v != nil { _u.SetSubStatFourType(*v) } return _u } // SetSubStatFourValue sets the "sub_stat_four_value" field. func (_u *GearSetInfoUpdateOne) SetSubStatFourValue(v int) *GearSetInfoUpdateOne { _u.mutation.ResetSubStatFourValue() _u.mutation.SetSubStatFourValue(v) return _u } // SetNillableSubStatFourValue sets the "sub_stat_four_value" field if the given value is not nil. func (_u *GearSetInfoUpdateOne) SetNillableSubStatFourValue(v *int) *GearSetInfoUpdateOne { if v != nil { _u.SetSubStatFourValue(*v) } return _u } // AddSubStatFourValue adds value to the "sub_stat_four_value" field. func (_u *GearSetInfoUpdateOne) AddSubStatFourValue(v int) *GearSetInfoUpdateOne { _u.mutation.AddSubStatFourValue(v) return _u } // SetAccountCode sets the "account_code" field. func (_u *GearSetInfoUpdateOne) SetAccountCode(v string) *GearSetInfoUpdateOne { _u.mutation.SetAccountCode(v) return _u } // SetNillableAccountCode sets the "account_code" field if the given value is not nil. func (_u *GearSetInfoUpdateOne) SetNillableAccountCode(v *string) *GearSetInfoUpdateOne { if v != nil { _u.SetAccountCode(*v) } return _u } // SetCreator sets the "creator" field. func (_u *GearSetInfoUpdateOne) SetCreator(v string) *GearSetInfoUpdateOne { _u.mutation.SetCreator(v) return _u } // SetNillableCreator sets the "creator" field if the given value is not nil. func (_u *GearSetInfoUpdateOne) SetNillableCreator(v *string) *GearSetInfoUpdateOne { if v != nil { _u.SetCreator(*v) } return _u } // SetCreateTime sets the "create_time" field. func (_u *GearSetInfoUpdateOne) SetCreateTime(v time.Time) *GearSetInfoUpdateOne { _u.mutation.SetCreateTime(v) return _u } // SetNillableCreateTime sets the "create_time" field if the given value is not nil. func (_u *GearSetInfoUpdateOne) SetNillableCreateTime(v *time.Time) *GearSetInfoUpdateOne { if v != nil { _u.SetCreateTime(*v) } return _u } // ClearCreateTime clears the value of the "create_time" field. func (_u *GearSetInfoUpdateOne) ClearCreateTime() *GearSetInfoUpdateOne { _u.mutation.ClearCreateTime() return _u } // SetUpdater sets the "updater" field. func (_u *GearSetInfoUpdateOne) SetUpdater(v string) *GearSetInfoUpdateOne { _u.mutation.SetUpdater(v) return _u } // SetNillableUpdater sets the "updater" field if the given value is not nil. func (_u *GearSetInfoUpdateOne) SetNillableUpdater(v *string) *GearSetInfoUpdateOne { if v != nil { _u.SetUpdater(*v) } return _u } // SetUpdateTime sets the "update_time" field. func (_u *GearSetInfoUpdateOne) SetUpdateTime(v time.Time) *GearSetInfoUpdateOne { _u.mutation.SetUpdateTime(v) return _u } // SetNillableUpdateTime sets the "update_time" field if the given value is not nil. func (_u *GearSetInfoUpdateOne) SetNillableUpdateTime(v *time.Time) *GearSetInfoUpdateOne { if v != nil { _u.SetUpdateTime(*v) } return _u } // ClearUpdateTime clears the value of the "update_time" field. func (_u *GearSetInfoUpdateOne) ClearUpdateTime() *GearSetInfoUpdateOne { _u.mutation.ClearUpdateTime() return _u } // SetDeleted sets the "deleted" field. func (_u *GearSetInfoUpdateOne) SetDeleted(v bool) *GearSetInfoUpdateOne { _u.mutation.SetDeleted(v) return _u } // SetNillableDeleted sets the "deleted" field if the given value is not nil. func (_u *GearSetInfoUpdateOne) SetNillableDeleted(v *bool) *GearSetInfoUpdateOne { if v != nil { _u.SetDeleted(*v) } return _u } // SetTenantID sets the "tenant_id" field. func (_u *GearSetInfoUpdateOne) SetTenantID(v int64) *GearSetInfoUpdateOne { _u.mutation.ResetTenantID() _u.mutation.SetTenantID(v) return _u } // SetNillableTenantID sets the "tenant_id" field if the given value is not nil. func (_u *GearSetInfoUpdateOne) SetNillableTenantID(v *int64) *GearSetInfoUpdateOne { if v != nil { _u.SetTenantID(*v) } return _u } // AddTenantID adds value to the "tenant_id" field. func (_u *GearSetInfoUpdateOne) AddTenantID(v int64) *GearSetInfoUpdateOne { _u.mutation.AddTenantID(v) return _u } // Mutation returns the GearSetInfoMutation object of the builder. func (_u *GearSetInfoUpdateOne) Mutation() *GearSetInfoMutation { return _u.mutation } // Where appends a list predicates to the GearSetInfoUpdate builder. func (_u *GearSetInfoUpdateOne) Where(ps ...predicate.GearSetInfo) *GearSetInfoUpdateOne { _u.mutation.Where(ps...) return _u } // Select allows selecting one or more fields (columns) of the returned entity. // The default is selecting all fields defined in the entity schema. func (_u *GearSetInfoUpdateOne) Select(field string, fields ...string) *GearSetInfoUpdateOne { _u.fields = append([]string{field}, fields...) return _u } // Save executes the query and returns the updated GearSetInfo entity. func (_u *GearSetInfoUpdateOne) Save(ctx context.Context) (*GearSetInfo, error) { return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks) } // SaveX is like Save, but panics if an error occurs. func (_u *GearSetInfoUpdateOne) SaveX(ctx context.Context) *GearSetInfo { node, err := _u.Save(ctx) if err != nil { panic(err) } return node } // Exec executes the query on the entity. func (_u *GearSetInfoUpdateOne) Exec(ctx context.Context) error { _, err := _u.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_u *GearSetInfoUpdateOne) ExecX(ctx context.Context) { if err := _u.Exec(ctx); err != nil { panic(err) } } // check runs all checks and user-defined validators on the builder. func (_u *GearSetInfoUpdateOne) check() error { if v, ok := _u.mutation.GearType(); ok { if err := gearsetinfo.GearTypeValidator(v); err != nil { return &ValidationError{Name: "gear_type", err: fmt.Errorf(`ent: validator failed for field "GearSetInfo.gear_type": %w`, err)} } } if v, ok := _u.mutation.GearSetType(); ok { if err := gearsetinfo.GearSetTypeValidator(v); err != nil { return &ValidationError{Name: "gear_set_type", err: fmt.Errorf(`ent: validator failed for field "GearSetInfo.gear_set_type": %w`, err)} } } if v, ok := _u.mutation.MainStatType(); ok { if err := gearsetinfo.MainStatTypeValidator(v); err != nil { return &ValidationError{Name: "main_stat_type", err: fmt.Errorf(`ent: validator failed for field "GearSetInfo.main_stat_type": %w`, err)} } } if v, ok := _u.mutation.SubStatOneType(); ok { if err := gearsetinfo.SubStatOneTypeValidator(v); err != nil { return &ValidationError{Name: "sub_stat_one_type", err: fmt.Errorf(`ent: validator failed for field "GearSetInfo.sub_stat_one_type": %w`, err)} } } if v, ok := _u.mutation.SubStatTwoType(); ok { if err := gearsetinfo.SubStatTwoTypeValidator(v); err != nil { return &ValidationError{Name: "sub_stat_two_type", err: fmt.Errorf(`ent: validator failed for field "GearSetInfo.sub_stat_two_type": %w`, err)} } } if v, ok := _u.mutation.SubStatThreeType(); ok { if err := gearsetinfo.SubStatThreeTypeValidator(v); err != nil { return &ValidationError{Name: "sub_stat_three_type", err: fmt.Errorf(`ent: validator failed for field "GearSetInfo.sub_stat_three_type": %w`, err)} } } if v, ok := _u.mutation.SubStatFourType(); ok { if err := gearsetinfo.SubStatFourTypeValidator(v); err != nil { return &ValidationError{Name: "sub_stat_four_type", err: fmt.Errorf(`ent: validator failed for field "GearSetInfo.sub_stat_four_type": %w`, err)} } } if v, ok := _u.mutation.AccountCode(); ok { if err := gearsetinfo.AccountCodeValidator(v); err != nil { return &ValidationError{Name: "account_code", err: fmt.Errorf(`ent: validator failed for field "GearSetInfo.account_code": %w`, err)} } } if v, ok := _u.mutation.Creator(); ok { if err := gearsetinfo.CreatorValidator(v); err != nil { return &ValidationError{Name: "creator", err: fmt.Errorf(`ent: validator failed for field "GearSetInfo.creator": %w`, err)} } } if v, ok := _u.mutation.Updater(); ok { if err := gearsetinfo.UpdaterValidator(v); err != nil { return &ValidationError{Name: "updater", err: fmt.Errorf(`ent: validator failed for field "GearSetInfo.updater": %w`, err)} } } return nil } func (_u *GearSetInfoUpdateOne) sqlSave(ctx context.Context) (_node *GearSetInfo, err error) { if err := _u.check(); err != nil { return _node, err } _spec := sqlgraph.NewUpdateSpec(gearsetinfo.Table, gearsetinfo.Columns, sqlgraph.NewFieldSpec(gearsetinfo.FieldID, field.TypeInt64)) id, ok := _u.mutation.ID() if !ok { return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "GearSetInfo.id" for update`)} } _spec.Node.ID.Value = id if fields := _u.fields; len(fields) > 0 { _spec.Node.Columns = make([]string, 0, len(fields)) _spec.Node.Columns = append(_spec.Node.Columns, gearsetinfo.FieldID) for _, f := range fields { if !gearsetinfo.ValidColumn(f) { return nil, &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)} } if f != gearsetinfo.FieldID { _spec.Node.Columns = append(_spec.Node.Columns, f) } } } if ps := _u.mutation.predicates; len(ps) > 0 { _spec.Predicate = func(selector *sql.Selector) { for i := range ps { ps[i](selector) } } } if value, ok := _u.mutation.Level(); ok { _spec.SetField(gearsetinfo.FieldLevel, field.TypeInt, value) } if value, ok := _u.mutation.AddedLevel(); ok { _spec.AddField(gearsetinfo.FieldLevel, field.TypeInt, value) } if value, ok := _u.mutation.GearID(); ok { _spec.SetField(gearsetinfo.FieldGearID, field.TypeInt64, value) } if value, ok := _u.mutation.AddedGearID(); ok { _spec.AddField(gearsetinfo.FieldGearID, field.TypeInt64, value) } if value, ok := _u.mutation.Enhance(); ok { _spec.SetField(gearsetinfo.FieldEnhance, field.TypeInt, value) } if value, ok := _u.mutation.AddedEnhance(); ok { _spec.AddField(gearsetinfo.FieldEnhance, field.TypeInt, value) } if value, ok := _u.mutation.GearType(); ok { _spec.SetField(gearsetinfo.FieldGearType, field.TypeString, value) } if value, ok := _u.mutation.GearSetType(); ok { _spec.SetField(gearsetinfo.FieldGearSetType, field.TypeString, value) } if value, ok := _u.mutation.MainStatType(); ok { _spec.SetField(gearsetinfo.FieldMainStatType, field.TypeString, value) } if value, ok := _u.mutation.MainStatValue(); ok { _spec.SetField(gearsetinfo.FieldMainStatValue, field.TypeInt, value) } if value, ok := _u.mutation.AddedMainStatValue(); ok { _spec.AddField(gearsetinfo.FieldMainStatValue, field.TypeInt, value) } if value, ok := _u.mutation.SubStatOneType(); ok { _spec.SetField(gearsetinfo.FieldSubStatOneType, field.TypeString, value) } if value, ok := _u.mutation.SubStatOneValue(); ok { _spec.SetField(gearsetinfo.FieldSubStatOneValue, field.TypeInt, value) } if value, ok := _u.mutation.AddedSubStatOneValue(); ok { _spec.AddField(gearsetinfo.FieldSubStatOneValue, field.TypeInt, value) } if value, ok := _u.mutation.SubStatTwoType(); ok { _spec.SetField(gearsetinfo.FieldSubStatTwoType, field.TypeString, value) } if value, ok := _u.mutation.SubStatTwoValue(); ok { _spec.SetField(gearsetinfo.FieldSubStatTwoValue, field.TypeInt, value) } if value, ok := _u.mutation.AddedSubStatTwoValue(); ok { _spec.AddField(gearsetinfo.FieldSubStatTwoValue, field.TypeInt, value) } if value, ok := _u.mutation.SubStatThreeType(); ok { _spec.SetField(gearsetinfo.FieldSubStatThreeType, field.TypeString, value) } if value, ok := _u.mutation.SubStatThreeValue(); ok { _spec.SetField(gearsetinfo.FieldSubStatThreeValue, field.TypeInt, value) } if value, ok := _u.mutation.AddedSubStatThreeValue(); ok { _spec.AddField(gearsetinfo.FieldSubStatThreeValue, field.TypeInt, value) } if value, ok := _u.mutation.SubStatFourType(); ok { _spec.SetField(gearsetinfo.FieldSubStatFourType, field.TypeString, value) } if value, ok := _u.mutation.SubStatFourValue(); ok { _spec.SetField(gearsetinfo.FieldSubStatFourValue, field.TypeInt, value) } if value, ok := _u.mutation.AddedSubStatFourValue(); ok { _spec.AddField(gearsetinfo.FieldSubStatFourValue, field.TypeInt, value) } if value, ok := _u.mutation.AccountCode(); ok { _spec.SetField(gearsetinfo.FieldAccountCode, field.TypeString, value) } if value, ok := _u.mutation.Creator(); ok { _spec.SetField(gearsetinfo.FieldCreator, field.TypeString, value) } if value, ok := _u.mutation.CreateTime(); ok { _spec.SetField(gearsetinfo.FieldCreateTime, field.TypeTime, value) } if _u.mutation.CreateTimeCleared() { _spec.ClearField(gearsetinfo.FieldCreateTime, field.TypeTime) } if value, ok := _u.mutation.Updater(); ok { _spec.SetField(gearsetinfo.FieldUpdater, field.TypeString, value) } if value, ok := _u.mutation.UpdateTime(); ok { _spec.SetField(gearsetinfo.FieldUpdateTime, field.TypeTime, value) } if _u.mutation.UpdateTimeCleared() { _spec.ClearField(gearsetinfo.FieldUpdateTime, field.TypeTime) } if value, ok := _u.mutation.Deleted(); ok { _spec.SetField(gearsetinfo.FieldDeleted, field.TypeBool, value) } if value, ok := _u.mutation.TenantID(); ok { _spec.SetField(gearsetinfo.FieldTenantID, field.TypeInt64, value) } if value, ok := _u.mutation.AddedTenantID(); ok { _spec.AddField(gearsetinfo.FieldTenantID, field.TypeInt64, value) } _node = &GearSetInfo{config: _u.config} _spec.Assign = _node.assignValues _spec.ScanValues = _node.scanValues if err = sqlgraph.UpdateNode(ctx, _u.driver, _spec); err != nil { if _, ok := err.(*sqlgraph.NotFoundError); ok { err = &NotFoundError{gearsetinfo.Label} } else if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } _u.mutation.done = true return _node, nil }